Player Matchup

Apollo
Apollo
MrYerba
Apollo
Level 123
God Stats
1W - 2L
1,257 SR
Queue Stats
237W - 241L
1,418 Elo+
Party 2
Scylla
Scylla
TeAmBaNaNa420
Scylla
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
70W - 84L
1,363 Elo+
Party 3
Tyr
Tyr
TraitorousGoat
Tyr
Level 136
God Stats
4W - 1L
1,712 SR
Queue Stats
105W - 84L
1,522 Elo+
Party 2
Rama
Rama
s0apyillusi0n
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
xacmurder
Kuzenbo
Level 69
God Stats
2W - 1L
1,771 SR
Queue Stats
65W - 71L
1,379 Elo+
Party 3
Team Averages
Level 75
1,589 SR
1,406 Elo+

VS

Team Averages
Level 85
1,515 SR
1,486 Elo+
Danzaburou
Danzaburou
BDB iiawaH
Danzaburou
Level 106
God Stats
0W - 1L
1,754 SR
Queue Stats
71W - 82L
1,346 Elo+
Solo
Scylla
Scylla
DmanDomination
Scylla
Level 126
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 7L
1,418 Elo+
Party 1
Merlin
Merlin
FUGGERMUDDER
Merlin
Level 89
God Stats
3W - 1L
1,638 SR
Queue Stats
158W - 152L
1,427 Elo+
Solo
Poseidon
Poseidon
TehSkillz
Poseidon
Level 77
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1
Tyr
Tyr
WACHironpup
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MrYerba
Apollo
18
4 / 8 / 15
11,882
699
11,809
15,793
6,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 11
10,196
600
5,517
14,110
5,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
24 / 7 / 11
15,604
918
32,299
33,404
22,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 7 / 18
12,232
720
19,567
16,247
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
xacmurder
Kuzenbo
20
3 / 5 / 23
11,804
694
14,850
29,256
46,513
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BDB iiawaH
Danzaburou
19
7 / 6 / 14
12,394
729
20,144
20,687
9,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 7 / 11
14,870
875
20,435
18,860
7,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
18
2 / 8 / 11
11,351
668
11,637
15,568
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
TehSkillz
Poseidon
18
8 / 8 / 12
11,657
686
23,482
19,030
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 10 / 16
10,787
635
8,663
18,541
15,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
96
39
Kills
32
35
Deaths
39
78
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BDB iiawaH
Danzaburou
7
6
14
2.33
L
13
7
11
2.64
L
Merlin
2
8
11
0.94
W
Apollo
MrYerba
Apollo
4
8
15
1.44
W
1
8
11
0.81
L
Poseidon
TehSkillz
Poseidon
8
8
12
1.75
W
24
7
11
4.21
L
2
10
16
1
W
7
7
18
2.29
W
Kuzenbo
xacmurder
Kuzenbo
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,042
Damage
84,361
108,810
Taken
92,686
87,832
Mitigated
45,271
36,490
Healing
29,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BDB iiawaH
Danzaburou
20,144
7,058
2,212
7,162
20,687
9,765
474
3,724
16,963
0
41,684
L
20,435
3,200
444
5,460
18,860
7,228
36
4,420
14,440
45,000
0
L
Merlin
11,637
572
2,657
2,638
15,568
6,046
279
3,666
11,902
28,123
0
W
Apollo
MrYerba
Apollo
11,809
6,728
1,420
2,069
15,793
6,634
2,298
8,212
7,581
0
32,383
W
5,517
2,440
2,128
2,903
14,110
5,227
993
8,944
5,166
15,333
0
L
Poseidon
TehSkillz
Poseidon
23,482
5,452
627
5,482
19,030
7,022
62
4,062
14,968
37,067
0
W
32,299
5,643
389
12,622
33,404
22,941
1,539
14,756
14,858
0
53,664
L
8,663
3,095
1,901
945
18,541
15,210
187
4,495
14,046
0
13,418
W
19,567
16,396
745
2,916
16,247
6,517
1,032
8,867
7,380
0
36,101
W
Kuzenbo
xacmurder
Kuzenbo
14,850
5,017
1,918
9,380
29,256
46,513
569
14,775
14,481
23,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,718
Gold Earned
61,059
140
Minions Killed
172
0
Camps Cleared
0
1,346,111
Distance Traveled
1,284,082
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,394
729
52
3
0
268,139
1
L
Scylla
14,870
875
47
3
0
293,791
0
L
Merlin
11,351
668
30
2
0
258,620
0
W
Apollo
11,882
699
46
3
0
286,215
1
W
Scylla
10,196
600
13
1
0
236,586
0
L
Poseidon
11,657
686
30
2
0
211,614
0
W
Tyr
15,604
918
35
2
0
293,027
1
L
Tyr
10,787
635
13
1
0
251,918
0
W
Rama
12,232
720
34
2
0
237,915
1
W
Kuzenbo
11,804
694
12
1
0
292,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role