Player Matchup

Merlin
Merlin
Blackrider988
Merlin
Level 18
God Stats
27W - 22L
1,528 SR
Queue Stats
117W - 100L
1,442 Elo+
Solo
The Morrigan
The Morrigan
Its skracks
The Morrigan
Level 16
God Stats
2W - 4L
1,453 SR
Queue Stats
20W - 25L
1,281 Elo+
Party 2
Chiron
Chiron
PURPlex1N1T
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,237 Elo+
Party 2
Hel
Hel
Trc Y0HAN07
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,296 Elo+
Solo
Danzaburou
Danzaburou
Zap-Snapper
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,351 Elo+

VS

Team Averages
Level 23
1,437 SR
1,418 Elo+
Fenrir
Fenrir
DR3800
Fenrir
Level 28
God Stats
10W - 6L
1,597 SR
Queue Stats
29W - 25L
1,397 Elo+
Party 1
Yemoja
Yemoja
Garrett 42495
Yemoja
Level 13
God Stats
10W - 8L
1,367 SR
Queue Stats
23W - 19L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
NoxiousVirus117
Ah Puch
Level 39
God Stats
5W - 6L
1,344 SR
Queue Stats
48W - 30L
1,516 Elo+
Party 1
Izanami
Izanami
Warphole1
Izanami
Level 17
God Stats
2W - 2L
1,366 SR
Queue Stats
35W - 27L
1,418 Elo+
Party 1
The Morrigan
The Morrigan
mota101
The Morrigan
Level 18
God Stats
2W - 1L
1,511 SR
Queue Stats
8W - 11L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
11,661
972
15,108
16,399
6,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Its skracks
The Morrigan
18
3 / 7 / 5
12,122
1,010
18,741
19,158
7,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
17
1 / 14 / 4
10,959
913
8,335
20,241
8,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
1 / 11 / 4
10,989
916
14,857
18,846
8,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Zap-Snapper
Danzaburou
16
0 / 8 / 3
10,064
839
836
13,366
5,743
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DR3800
Fenrir
18
6 / 1 / 19
11,456
955
11,533
16,962
9,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 0 / 29
12,497
1,041
8,776
11,143
6,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 1 / 14
14,147
1,179
29,425
7,551
3,054
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Warphole1
Izanami
20
9 / 0 / 24
13,169
1,097
18,342
14,700
5,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
mota101
The Morrigan
20
12 / 6 / 15
13,652
1,138
15,325
11,492
4,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
143
8
Kills
42
42
Deaths
8
20
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Fenrir
DR3800
Fenrir
6
1
19
15.5
W
2
0
29
16.5
L
The Morrigan
Its skracks
The Morrigan
3
7
5
0.79
W
13
1
14
20
L
Chiron
1
14
4
0.21
L
1
11
4
0.27
W
Izanami
Warphole1
Izanami
9
0
24
21
L
Danzaburou
Zap-Snapper
Danzaburou
0
8
3
0.19
W
The Morrigan
mota101
The Morrigan
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
83,401
88,010
Taken
61,848
37,817
Mitigated
28,376
8,379
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,108
412
0
0
16,399
6,683
0
12,407
3,992
45,730
0
W
Fenrir
DR3800
Fenrir
11,533
2,550
614
2,140
16,962
9,102
0
12,489
4,473
0
15,586
W
8,776
619
2,240
2,591
11,143
6,482
0
9,013
2,130
39,695
0
L
The Morrigan
Its skracks
The Morrigan
18,741
2,416
114
68
19,158
7,967
0
11,885
7,228
59,542
1,458
W
29,425
2,616
1,867
3,893
7,551
3,054
0
4,902
2,649
47,837
0
L
Chiron
8,335
3,521
449
918
20,241
8,575
0
10,269
9,948
0
25,420
L
14,857
560
2,652
3,826
18,846
8,849
0
10,827
8,019
31,040
0
W
Izanami
Warphole1
Izanami
18,342
13,248
0
5,474
14,700
5,422
0
11,474
3,226
0
71,557
L
Danzaburou
Zap-Snapper
Danzaburou
836
486
0
352
13,366
5,743
0
7,998
5,368
0
3,768
W
The Morrigan
mota101
The Morrigan
15,325
2,271
814
632
11,492
4,316
0
9,628
1,780
24,689
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
64,921
246
Minions Killed
261
3
Camps Cleared
6
979,399
Distance Traveled
1,075,552
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,661
972
61
5
0
231,567
0
W
Fenrir
11,456
955
10
1
0
221,653
0
W
Yemoja
12,497
1,041
55
5
1
222,686
0
L
The Morrigan
12,122
1,010
99
8
2
209,936
1
W
Ah Puch
14,147
1,179
31
3
3
213,025
1
L
Chiron
10,959
913
37
3
1
184,528
0
L
Hel
10,989
916
42
4
0
206,041
1
W
Izanami
13,169
1,097
148
12
1
213,332
2
L
Danzaburou
10,064
839
7
1
0
147,327
4
W
The Morrigan
13,652
1,138
17
1
1
204,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role