Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
JT-Hertz
Camazotz
Level 128
God Stats
1W - 0L
1,586 SR
Queue Stats
55W - 56L
1,604 Elo+
Party 3
Kuzenbo
Kuzenbo
Mr_Frozen_Death
Kuzenbo
Level 64
God Stats
4W - 0L
1,465 SR
Queue Stats
24W - 26L
1,492 Elo+
Party 3
Ra
Ra
TheDamnedDaemon
Ra
Level 39
God Stats
5W - 0L
1,784 SR
Queue Stats
13W - 9L
1,637 Elo+
Party 3
Neith
Neith
xDeath_Angel625x
Neith
Level 6
God Stats
8W - 9L
1,529 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 3
Team Averages
Level 73
1,573 SR
1,536 Elo+

VS

Team Averages
Level 62
1,545 SR
1,310 Elo+
Ne Zha
Ne Zha
CHAOSKING1102
Ne Zha
Level 100
God Stats
33W - 43L
1,387 SR
Queue Stats
551W - 548L
1,355 Elo+
Party 2
Bellona
Bellona
MellowJamay
Bellona
Level 18
God Stats
42W - 53L
1,473 SR
Queue Stats
48W - 72L
1,300 Elo+
Party 2
Eset
Eset
Roya1Logic
Eset
Level 69
God Stats
0W - 1L
1,660 SR
Queue Stats
6W - 6L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
Wesinator1999
Ah Puch
Level 123
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Nemesis
Nemesis
viicious_King
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
12 / 2 / 24
13,858
1,260
12,490
14,187
16,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
JT-Hertz
Camazotz
17
5 / 5 / 16
11,282
1,026
11,478
15,443
5,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 1 / 26
12,479
1,134
16,525
15,338
19,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
21 / 2 / 17
14,530
1,321
26,828
13,319
5,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 15
10,568
961
4,360
6,448
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 7
10,465
951
10,353
16,619
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MellowJamay
Bellona
17
0 / 6 / 9
10,241
931
5,604
15,237
8,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 9 / 4
12,137
1,103
15,629
14,434
5,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
18
5 / 8 / 6
12,378
1,125
22,929
14,499
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
16
0 / 13 / 4
9,868
897
2,962
19,249
7,330
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
42
45
Kills
12
12
Deaths
45
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
12
2
24
12
L
2
9
7
0.61
W
Camazotz
JT-Hertz
Camazotz
5
5
16
2.6
L
Bellona
MellowJamay
Bellona
0
6
9
0.75
W
6
1
26
19
L
5
9
4
0.78
W
21
2
17
14.75
L
Ah Puch
5
8
6
1
L
Nemesis
0
13
4
0.15
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,681
Damage
57,477
64,735
Taken
80,038
49,803
Mitigated
32,289
21,623
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,490
5,065
1,272
2,254
14,187
16,328
0
9,798
4,389
0
23,008
L
10,353
4,266
0
339
16,619
6,209
0
8,325
8,294
0
15,134
W
Camazotz
JT-Hertz
Camazotz
11,478
3,938
0
5,689
15,443
5,499
0
7,156
8,287
0
28,343
L
Bellona
MellowJamay
Bellona
5,604
2,601
0
795
15,237
8,486
0
11,087
4,150
0
11,297
W
16,525
3,945
372
589
15,338
19,612
0
8,942
6,396
32,639
0
L
15,629
696
193
662
14,434
5,048
0
5,958
8,476
54,329
0
W
26,828
1,523
4,715
6,218
13,319
5,676
0
8,952
4,367
54,633
0
L
Ah Puch
22,929
518
0
639
14,499
5,216
0
7,375
7,124
61,296
0
L
Nemesis
2,962
715
0
166
19,249
7,330
0
10,608
8,641
0
22,985
W
4,360
1,221
0
514
6,448
2,688
0
3,710
2,738
0
16,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,717
Gold Earned
55,089
207
Minions Killed
213
9
Camps Cleared
3
960,173
Distance Traveled
988,570
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,858
1,260
24
2
2
200,554
1
L
Ne Zha
10,465
951
7
1
0
211,279
0
W
Camazotz
11,282
1,026
25
2
5
182,890
0
L
Bellona
10,241
931
6
1
0
189,215
0
W
Kuzenbo
12,479
1,134
48
4
1
211,302
0
L
Eset
12,137
1,103
84
8
0
198,148
0
W
Ra
14,530
1,321
77
7
0
205,154
1
L
Ah Puch
12,378
1,125
80
7
1
189,703
0
L
Nemesis
9,868
897
36
3
2
200,225
0
W
Neith
10,568
961
33
3
1
160,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role