Player Matchup

Fenrir
Fenrir
Divine Arceus
Fenrir
Level 16
God Stats
12W - 11L
1,461 SR
Queue Stats
16W - 15L
1,398 Elo+
Solo
Yemoja
Yemoja
PocaHuntresss
Yemoja
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SirD_West
Guan Yu
Level 27
God Stats
2W - 1L
1,528 SR
Queue Stats
10W - 11L
1,414 Elo+
Solo
Thanatos
Thanatos
Undisputed_Nava3
Thanatos
Level 5
God Stats
1W - 0L
1,344 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Hun Batz
Hun Batz
luh-_-Mikey-_-98
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,430 Elo+

VS

Team Averages
Level 16
1,517 SR
1,415 Elo+
Cerberus
Cerberus
Goodstuf JP
Cerberus
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
2W - 8L
1,082 Elo+
Party 1
Thor
Thor
Stiimpy2010
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
TrubeyDoo
Nu Wa
Level 29
God Stats
36W - 36L
1,555 SR
Queue Stats
167W - 155L
1,488 Elo+
Solo
Fenrir
Fenrir
bloodsage41
Fenrir
Level 11
God Stats
6W - 12L
1,418 SR
Queue Stats
106W - 129L
1,415 Elo+
Solo
Ullr
Ullr
rebelforlyfe
Ullr
Level 29
God Stats
16W - 13L
1,398 SR
Queue Stats
61W - 56L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 16
13,777
1,252
29,732
14,664
8,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 19
10,371
943
1,126
3,951
2,081
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Guan Yu
SirD_West
Guan Yu
19
9 / 1 / 33
12,691
1,154
14,329
13,944
18,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 0 / 33
12,317
1,120
21,258
10,370
9,376
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 28
11,885
1,080
18,390
10,792
5,700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goodstuf JP
Cerberus
15
0 / 11 / 3
9,292
845
2,561
22,266
7,231
15
0 / 18 / 1
9,042
822
5,127
21,763
6,834
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
TrubeyDoo
Nu Wa
16
2 / 5 / 2
10,194
927
18,028
12,458
3,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fenrir
16
2 / 10 / 2
9,999
909
7,027
20,074
6,233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 4
9,666
879
12,460
16,994
5,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
16
47
Kills
4
4
Deaths
48
129
Assists
12
Player
Kills
Deaths
Assists
KDA
W
23
0
16
31
L
Cerberus
Goodstuf JP
Cerberus
0
11
3
0.14
W
2
0
19
11.5
W
Guan Yu
SirD_West
Guan Yu
9
1
33
25.5
L
0
18
1
0.03
L
Nu Wa
TrubeyDoo
Nu Wa
2
5
2
0.6
W
7
0
33
23.5
L
Fenrir
2
10
2
0.3
W
6
3
28
6.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,835
Damage
45,203
53,721
Taken
93,555
43,604
Mitigated
28,860
29,929
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,732
10,586
0
6,101
14,664
8,294
0
5,347
9,185
0
53,709
L
Cerberus
Goodstuf JP
Cerberus
2,561
480
0
2,897
22,266
7,231
0
641
21,425
8,868
0
W
1,126
416
2,660
128
3,951
2,081
0
1,314
2,637
8,089
0
W
Guan Yu
SirD_West
Guan Yu
14,329
3,744
5,441
4,512
13,944
18,153
0
4,857
9,087
6,102
24,438
L
5,127
2,693
0
0
21,763
6,834
0
971
20,617
0
17,133
L
Nu Wa
TrubeyDoo
Nu Wa
18,028
4,061
107
483
12,458
3,034
0
322
12,111
48,891
0
W
21,258
8,477
0
9,056
10,370
9,376
0
4,162
6,208
0
42,399
L
Fenrir
7,027
2,433
0
596
20,074
6,233
0
545
19,251
0
17,627
W
18,390
6,614
0
2,031
10,792
5,700
0
4,909
5,883
0
42,798
L
12,460
6,204
0
1,106
16,994
5,528
0
1,093
15,748
0
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
48,193
211
Minions Killed
194
8
Camps Cleared
3
1,012,611
Distance Traveled
840,641
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,777
1,252
53
5
3
237,895
1
L
Cerberus
9,292
845
25
2
0
135,511
2
W
Yemoja
10,371
943
17
2
0
150,644
0
W
Guan Yu
12,691
1,154
42
4
0
225,516
0
L
Thor
9,042
822
19
2
0
142,887
1
L
Nu Wa
10,194
927
58
5
1
182,174
0
W
Thanatos
12,317
1,120
53
5
0
220,582
1
L
Fenrir
9,999
909
25
2
0
175,736
1
W
Hun Batz
11,885
1,080
46
4
5
177,974
1
L
Ullr
9,666
879
67
6
2
204,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role