Player Matchup

Danzaburou
Danzaburou
Ace_luck11
Danzaburou
Level 158
God Stats
3W - 1L
1,517 SR
Queue Stats
19W - 12L
1,588 Elo+
Party 1
Anubis
Anubis
KillerQueen9598
Anubis
Level 27
God Stats
28W - 20L
1,577 SR
Queue Stats
118W - 90L
1,535 Elo+
Party 3
Cupid
Cupid
Life Worthy
Cupid
Level 28
God Stats
43W - 31L
1,591 SR
Queue Stats
108W - 81L
1,531 Elo+
Party 3
Olorun
Olorun
YetteJae
Olorun
Level 9
God Stats
7W - 5L
1,605 SR
Queue Stats
12W - 8L
1,561 Elo+
Party 1
Scylla
Scylla
imurderragdolls
Scylla
Level 26
God Stats
40W - 34L
1,517 SR
Queue Stats
122W - 94L
1,530 Elo+
Party 3
Team Averages
Level 50
1,561 SR
1,549 Elo+

VS

Team Averages
Level 27
1,490 SR
1,545 Elo+
Hel
Hel
FangFolfy
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,678 Elo+
Party 2
Rama
Rama
Juicy2653
Rama
Level 30
God Stats
0W - 1L
1,818 SR
Queue Stats
9W - 8L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
RaveNephilim
Baron Samedi
Level 26
God Stats
2W - 3L
1,335 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 2
Yemoja
Yemoja
Zugzugtheferret
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 33L
1,483 Elo+
Party 2
Pele
Pele
jhayrule
Pele
Level 6
God Stats
2W - 1L
1,298 SR
Queue Stats
20W - 12L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace_luck11
Danzaburou
20
8 / 1 / 9
16,314
1,020
29,158
10,126
3,965
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 10
14,669
917
22,063
9,013
4,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 3 / 10
14,378
899
24,770
20,453
7,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
YetteJae
Olorun
20
0 / 1 / 11
13,300
831
8,333
9,881
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 2 / 11
13,727
858
23,430
10,367
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 4
13,066
817
10,739
20,630
7,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
2 / 5 / 1
12,351
772
4,846
9,581
2,575
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
RaveNephilim
Baron Samedi
20
1 / 5 / 4
13,670
854
13,897
30,774
35,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 1 / 2
14,237
890
5,197
27,030
31,908
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
4 / 6 / 3
14,793
925
22,590
24,329
10,947
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
20
Kills
8
8
Deaths
20
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ace_luck11
Danzaburou
8
1
9
12.5
L
0
3
4
0.67
L
Rama
2
5
1
0.5
W
5
1
10
10
W
5
3
10
3.33
L
Baron Samedi
RaveNephilim
Baron Samedi
1
5
4
0.6
W
Olorun
YetteJae
Olorun
0
1
11
5.5
L
1
1
2
2
W
2
2
11
3.75
L
Pele
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,754
Damage
57,269
59,840
Taken
112,344
23,451
Mitigated
88,625
22,468
Healing
38,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ace_luck11
Danzaburou
29,158
14,231
0
2,016
10,126
3,965
0
5,074
5,052
0
65,948
L
10,739
378
10,711
6,130
20,630
7,999
0
7,852
12,778
32,119
0
L
Rama
4,846
3,410
0
10
9,581
2,575
0
4,053
5,528
0
13,070
W
22,063
189
717
3,865
9,013
4,377
0
3,924
5,089
63,426
0
W
24,770
17,530
675
7,280
20,453
7,913
0
9,037
11,416
0
37,416
L
Baron Samedi
RaveNephilim
Baron Samedi
13,897
800
4,595
4,607
30,774
35,196
0
13,783
16,991
45,756
0
W
Olorun
YetteJae
Olorun
8,333
3,097
2,362
5,185
9,881
3,997
0
7,445
2,436
39,644
0
L
5,197
379
7,828
2,372
27,030
31,908
0
16,219
10,811
21,347
0
W
23,430
183
0
368
10,367
3,199
0
4,353
6,014
40,897
0
L
Pele
22,590
5,197
0
2,320
24,329
10,947
0
11,919
12,410
0
60,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,388
Gold Earned
68,117
350
Minions Killed
290
13
Camps Cleared
6
1,354,530
Distance Traveled
1,232,874
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,314
1,020
89
6
9
279,241
0
L
Hel
13,066
817
50
3
3
304,361
0
L
Rama
12,351
772
24
2
0
111,643
3
W
Anubis
14,669
917
87
5
0
268,750
1
W
Cupid
14,378
899
24
2
3
262,169
0
L
Baron Samedi
13,670
854
75
5
0
263,115
0
W
Olorun
13,300
831
89
6
0
244,550
3
L
Yemoja
14,237
890
42
3
1
266,557
0
W
Scylla
13,727
858
61
4
1
299,820
0
L
Pele
14,793
925
99
6
2
287,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role