Player Matchup

Izanami
Izanami
Insulmaniac
Izanami
Level 106
God Stats
8W - 5L
1,632 SR
Queue Stats
365W - 227L
1,691 Elo+
Party 1
Khepri
Khepri
YeOldHooligan
Khepri
Level 146
God Stats
11W - 9L
1,616 SR
Queue Stats
399W - 260L
1,619 Elo+
Party 1
Ra
Ra
honeybadger360
Ra
Level 154
God Stats
44W - 17L
1,781 SR
Queue Stats
331W - 212L
1,665 Elo+
Party 1
Team Averages
Level 135
1,676 SR
1,658 Elo+

VS

Team Averages
Level 96
1,505 SR
1,604 Elo+
Kali
Kali
BBOYKILLZU
Kali
Level 129
God Stats
1W - 2L
1,641 SR
Queue Stats
238W - 215L
1,644 Elo+
Party 2
Mercury
Mercury
Dramark
Mercury
Level 155
God Stats
4W - 3L
1,629 SR
Queue Stats
246W - 229L
1,668 Elo+
Party 2
Thor
Thor
Tesco8
Thor
Level 4
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Insulmaniac
Izanami
13
6 / 0 / 6
9,423
725
8,535
3,573
1,231
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 12
9,976
767
5,647
9,659
12,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 0 / 6
9,787
753
8,167
5,328
6,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,249
558
3,627
13,293
7,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Dramark
Mercury
10
0 / 3 / 0
7,105
547
7,172
10,152
3,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Tesco8
Thor
9
0 / 6 / 0
6,872
529
2,351
9,341
3,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Mercury
Dramark
Mercury
0
3
0
0
W
Izanami
Insulmaniac
Izanami
6
0
6
9
L
Thor
Tesco8
Thor
0
6
0
0
W
2
0
12
8
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,349
Damage
13,150
18,560
Taken
32,786
19,489
Mitigated
13,323
5,617
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
1,696
0
2,220
13,293
7,223
0
5,525
7,579
0
34,350
L
Mercury
Dramark
Mercury
7,172
2,664
0
926
10,152
3,020
0
3,501
6,526
0
27,309
W
Izanami
Insulmaniac
Izanami
8,535
5,571
0
360
3,573
1,231
2,002
0
3,573
0
54,533
L
Thor
Tesco8
Thor
2,351
309
0
410
9,341
3,080
0
4,709
4,482
0
13,703
W
5,647
508
0
240
9,659
12,110
0
0
9,659
17,539
0
W
8,167
756
1,753
3,264
5,328
6,148
389
69
5,259
53,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
21,226
198
Minions Killed
114
0
Camps Cleared
0
733,572
Distance Traveled
696,541
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,249
558
59
5
0
218,388
3
L
Mercury
7,105
547
35
3
0
276,140
3
W
Izanami
9,423
725
108
8
0
231,364
0
L
Thor
6,872
529
20
2
0
202,013
5
W
Khepri
9,976
767
19
1
0
256,077
3
W
Ra
9,787
753
71
5
0
246,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role