Player Matchup

Janus
Janus
AkameTsumi
Janus
Level 123
God Stats
5W - 6L
1,499 SR
Queue Stats
457W - 373L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Corvell
Cthulhu
Level 69
God Stats
1W - 2L
1,370 SR
Queue Stats
95W - 92L
1,436 Elo+
Party 2
Rama
Rama
DELETER23
Rama
Level 156
God Stats
0W - 2L
1,459 SR
Queue Stats
54W - 53L
1,506 Elo+
Party 2
Merlin
Merlin
Lucien Mezhati
Merlin
Level 153
God Stats
10W - 14L
1,451 SR
Queue Stats
651W - 570L
1,549 Elo+
Party 2
Neith
Neith
MorPheD Marble
Neith
Level 18
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 11L
1,365 Elo+
Party 2
Team Averages
Level 104
1,405 SR
1,470 Elo+

VS

Team Averages
Level 131
1,485 SR
1,429 Elo+
Neith
Neith
Creesie
Neith
Level 159
God Stats
5W - 9L
1,392 SR
Queue Stats
691W - 693L
1,501 Elo+
Party 1
Chaac
Chaac
DestroyTheCrown
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,226 Elo+
Party 1
Thoth
Thoth
JDurand
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,402 Elo+
Solo
Bakasura
Bakasura
Kisss Da Baby
Bakasura
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
Tommy 40 Hands
Amaterasu
Level 129
God Stats
6W - 3L
1,534 SR
Queue Stats
428W - 457L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
3 / 6 / 10
10,601
707
17,008
11,227
4,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Corvell
Cthulhu
19
2 / 5 / 12
10,757
717
17,550
19,002
20,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
18
8 / 7 / 9
10,990
733
22,078
13,519
6,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 8
10,073
672
15,013
7,180
3,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 7
9,121
608
9,617
9,200
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Creesie
Neith
19
9 / 5 / 6
11,779
785
14,526
12,866
5,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 5 / 14
11,231
749
13,597
33,280
32,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
JDurand
Thoth
18
5 / 2 / 9
10,904
727
10,767
11,590
4,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Kisss Da Baby
Bakasura
16
3 / 6 / 8
10,082
672
4,317
15,229
10,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Tommy 40 Hands
Amaterasu
20
4 / 3 / 14
10,923
728
9,789
29,893
25,257
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
21
Kills
26
26
Deaths
21
46
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
3
6
10
1.33
L
Cthulhu
Corvell
Cthulhu
2
5
12
1.6
W
Neith
Creesie
Neith
9
5
6
2.4
L
Rama
8
7
9
1.79
W
5
5
14
2.4
W
Thoth
JDurand
Thoth
5
2
9
4.75
W
Bakasura
Kisss Da Baby
Bakasura
3
6
8
1.17
L
6
3
8
3.33
L
2
5
7
1.1
W
Amaterasu
Tommy 40 Hands
Amaterasu
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,266
Damage
52,996
60,128
Taken
102,858
38,795
Mitigated
79,079
13,733
Healing
51,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,008
1,479
1,091
1,124
11,227
4,618
108
1,820
8,629
38,181
0
L
Cthulhu
Corvell
Cthulhu
17,550
1,537
1,797
3,678
19,002
20,529
0
3,205
14,830
33,925
0
W
Neith
Creesie
Neith
14,526
5,153
0
2,044
12,866
5,970
240
6,792
6,074
0
25,518
L
Rama
22,078
14,868
1,200
1,313
13,519
6,553
336
1,633
11,575
0
32,424
W
13,597
1,875
1,369
16,088
33,280
32,926
1,028
13,573
19,707
0
30,866
W
Thoth
JDurand
Thoth
10,767
761
3,505
5,235
11,590
4,641
430
6,885
4,705
25,510
0
W
Bakasura
Kisss Da Baby
Bakasura
4,317
2,442
1,772
2,633
15,229
10,285
596
6,696
8,533
0
8,027
L
15,013
321
1,186
1,297
7,180
3,082
0
2,623
4,457
24,300
0
L
9,617
3,946
32
1,015
9,200
4,013
0
1,486
7,489
0
12,725
W
Amaterasu
Tommy 40 Hands
Amaterasu
9,789
2,636
2,141
16,456
29,893
25,257
1,135
15,625
14,268
0
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
54,919
133
Minions Killed
121
0
Camps Cleared
0
1,189,562
Distance Traveled
1,334,138
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,601
707
45
3
0
233,582
0
L
Cthulhu
10,757
717
31
2
0
277,316
0
W
Neith
11,779
785
27
2
0
215,533
0
L
Rama
10,990
733
28
2
0
211,666
4
W
Chaac
11,231
749
32
2
0
268,148
0
W
Thoth
10,904
727
24
2
0
261,259
0
W
Bakasura
10,082
672
24
2
0
269,497
0
L
Merlin
10,073
672
20
1
0
257,319
0
L
Neith
9,121
608
9
1
0
209,679
0
W
Amaterasu
10,923
728
14
1
0
319,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role