Player Matchup

Merlin
Merlin
QCkeeper7
Merlin
Level 34
God Stats
26W - 36L
1,477 SR
Queue Stats
44W - 70L
1,317 Elo+
Party 2
Thor
Thor
TD ChuyNey11
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,358 Elo+
Solo
Arachne
Arachne
TheGr8Hambinoh
Arachne
Level 26
God Stats
11W - 16L
1,533 SR
Queue Stats
17W - 31L
1,354 Elo+
Party 2
Artemis
Artemis
WishingBody36
Artemis
Level 28
God Stats
29W - 40L
1,464 SR
Queue Stats
36W - 54L
1,303 Elo+
Solo
Neith
Neith
laredule41
Neith
Level 6
God Stats
1W - 3L
1,375 SR
Queue Stats
5W - 7L
1,394 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,345 Elo+

VS

Team Averages
Level 36
1,532 SR
1,419 Elo+
King Arthur
King Arthur
AC3S1N0_SANTIC0
King Arthur
Level 24
God Stats
2W - 2L
1,097 SR
Queue Stats
41W - 69L
1,119 Elo+
Party 1
Arachne
Arachne
CLTX GUY
Arachne
Level 26
God Stats
22W - 14L
1,730 SR
Queue Stats
104W - 93L
1,337 Elo+
Solo
Sylvanus
Sylvanus
TacoD_Chicharron
Sylvanus
Level 101
God Stats
50W - 36L
1,596 SR
Queue Stats
62W - 57L
1,475 Elo+
Party 1
Anubis
Anubis
tarrina_nueve
Anubis
Level 11
God Stats
7W - 6L
1,316 SR
Queue Stats
22W - 16L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
vichomji
Danzaburou
Level 20
God Stats
6W - 0L
1,921 SR
Queue Stats
22W - 13L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
QCkeeper7
Merlin
15
5 / 8 / 5
9,379
494
10,087
19,565
6,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 12 / 2
7,624
401
4,581
17,420
5,258
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 12 / 4
9,807
516
11,805
24,546
7,779
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
12
1 / 14 / 3
7,341
386
7,468
17,952
4,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
12
1 / 9 / 5
7,770
409
6,456
14,814
4,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AC3S1N0_SANTIC0
King Arthur
15
4 / 0 / 6
9,677
509
7,366
9,764
9,327
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
CLTX GUY
Arachne
14
5 / 5 / 12
9,852
519
9,307
13,075
5,243
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 4 / 17
10,491
552
7,031
18,648
20,091
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
22 / 2 / 12
12,495
658
30,160
16,204
8,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
vichomji
Danzaburou
16
16 / 3 / 6
11,810
622
28,662
18,200
7,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
14
Kills
54
55
Deaths
14
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AC3S1N0_SANTIC0
King Arthur
4
0
6
7
W
Arachne
CLTX GUY
Arachne
5
5
12
2.2
L
Merlin
QCkeeper7
Merlin
5
8
5
0.94
L
1
12
2
0.17
W
7
4
17
3.88
L
6
12
4
0.67
L
Artemis
1
14
3
0.18
L
Neith
1
9
5
0.39
W
22
2
12
14
W
Danzaburou
vichomji
Danzaburou
16
3
6
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
82,526
94,297
Taken
75,891
28,941
Mitigated
50,294
11,678
Healing
35,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AC3S1N0_SANTIC0
King Arthur
7,366
482
0
1,175
9,764
9,327
603
741
8,268
0
36,173
W
Arachne
CLTX GUY
Arachne
9,307
4,793
0
3,525
13,075
5,243
3,409
2,132
10,943
0
44,540
L
Merlin
QCkeeper7
Merlin
10,087
1,368
229
1,992
19,565
6,545
104
11,356
8,134
51,995
0
L
4,581
557
0
1,276
17,420
5,258
0
6,543
10,452
0
23,092
W
7,031
1,080
4,373
7,690
18,648
20,091
997
1,281
17,367
20,453
0
L
11,805
8,848
271
5,305
24,546
7,779
527
9,716
14,805
0
38,576
L
Artemis
7,468
4,379
0
600
17,952
4,892
0
6,229
11,698
0
27,096
L
Neith
6,456
2,184
0
2,005
14,814
4,467
0
3,347
11,442
0
20,117
W
30,160
1,113
0
10,809
16,204
8,406
785
4,179
12,025
87,160
0
W
Danzaburou
vichomji
Danzaburou
28,662
14,664
0
7,784
18,200
7,227
4,273
1,754
16,446
0
70,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
54,325
250
Minions Killed
370
0
Camps Cleared
0
1,356,185
Distance Traveled
1,719,955
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,677
509
62
3
0
391,519
0
W
Arachne
9,852
519
59
3
0
381,400
1
L
Merlin
9,379
494
83
4
0
268,283
0
L
Thor
7,624
401
40
2
0
274,098
1
W
Sylvanus
10,491
552
23
1
0
291,598
3
L
Arachne
9,807
516
49
3
0
271,345
0
L
Artemis
7,341
386
46
2
0
249,824
0
L
Neith
7,770
409
32
2
0
292,635
1
W
Anubis
12,495
658
138
7
0
326,915
3
W
Danzaburou
11,810
622
88
5
0
328,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role