Player Matchup

Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AzraelsLegion
Ra
Level 102
God Stats
7W - 10L
1,442 SR
Queue Stats
380W - 361L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ParanoidOpioid
Tsukuyomi
Level 113
God Stats
5W - 2L
1,641 SR
Queue Stats
455W - 426L
1,499 Elo+
Party 1
Cerberus
Cerberus
PhatAttack
Cerberus
Level 148
God Stats
6W - 2L
1,699 SR
Queue Stats
291W - 277L
1,462 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,490 Elo+

VS

Team Averages
Level 82
1,584 SR
1,570 Elo+
Hera
Hera
ImNewHelpPlease
Hera
Level 70
God Stats
1W - 1L
1,730 SR
Queue Stats
98W - 111L
1,500 Elo+
Solo
Hel
Hel
MrFluffyKittens
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,640 Elo+
Party 2
Merlin
Merlin
PurpNight
Merlin
Level 107
God Stats
10W - 12L
1,513 SR
Queue Stats
505W - 561L
1,535 Elo+
Solo
Serqet
Serqet
Syderite
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,621 Elo+
Party 2
Apollo
Apollo
Whitatership
Apollo
Level 93
God Stats
3W - 2L
1,678 SR
Queue Stats
134W - 129L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 5 / 15
13,477
749
26,614
15,856
6,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
 
Hun Batz
19
8 / 6 / 13
12,876
715
10,709
12,288
4,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 4 / 13
12,923
718
18,621
16,571
8,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ParanoidOpioid
Tsukuyomi
20
6 / 5 / 21
12,762
709
16,145
19,874
12,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PhatAttack
Cerberus
20
2 / 3 / 27
12,963
720
12,955
25,478
26,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 9
12,420
690
16,944
16,883
6,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 7 / 7
12,347
686
10,000
23,596
9,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
PurpNight
Merlin
20
5 / 4 / 5
12,487
694
17,138
16,692
5,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Syderite
Serqet
16
1 / 8 / 8
10,510
584
3,401
18,048
10,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
19
8 / 8 / 5
12,705
706
16,196
16,106
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
34
Kills
20
23
Deaths
34
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
5
15
2.9
W
Hun Batz
 
Hun Batz
8
6
13
2.42
W
11
4
13
4.38
L
2
7
9
0.93
L
4
7
7
1.07
W
Tsukuyomi
ParanoidOpioid
Tsukuyomi
6
5
21
3.3
W
Cerberus
PhatAttack
Cerberus
2
3
27
5.17
L
Merlin
PurpNight
Merlin
5
4
5
1.88
L
Serqet
Syderite
Serqet
1
8
8
0.63
L
Apollo
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,044
Damage
63,679
90,067
Taken
91,325
58,700
Mitigated
37,309
44,839
Healing
40,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,614
572
1,680
2,382
15,856
6,855
405
8,580
7,276
61,113
0
W
Hun Batz
 
Hun Batz
10,709
851
0
517
12,288
4,727
2,177
6,374
5,593
0
30,374
W
18,621
1,812
15,776
7,079
16,571
8,147
803
9,744
6,296
41,032
0
L
16,944
4,416
780
3,069
16,883
6,101
575
9,922
6,761
34,621
0
L
10,000
294
15,605
11,113
23,596
9,473
217
14,658
8,763
30,315
0
W
Tsukuyomi
ParanoidOpioid
Tsukuyomi
16,145
3,160
2,302
5,727
19,874
12,711
1,083
9,622
10,090
0
38,385
W
Cerberus
PhatAttack
Cerberus
12,955
543
1,862
7,514
25,478
26,260
306
9,762
14,815
22,455
0
L
Merlin
PurpNight
Merlin
17,138
41
1,657
2,180
16,692
5,760
949
11,370
5,247
47,253
0
L
Serqet
Syderite
Serqet
3,401
499
1,314
1,452
18,048
10,201
79
11,260
6,739
0
3,460
L
Apollo
16,196
9,110
1,118
2,226
16,106
5,774
1,458
10,980
4,976
0
26,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
60,469
216
Minions Killed
177
0
Camps Cleared
0
1,448,781
Distance Traveled
1,438,744
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,477
749
88
5
0
235,125
0
W
Hun Batz
12,876
715
27
2
0
237,677
0
W
Ra
12,923
718
41
2
0
321,233
3
L
Hera
12,420
690
48
3
0
301,733
0
L
Hel
12,347
686
31
2
0
305,939
0
W
Tsukuyomi
12,762
709
37
2
0
328,943
1
W
Cerberus
12,963
720
23
1
0
325,803
1
L
Merlin
12,487
694
68
4
0
277,338
5
L
Serqet
10,510
584
4
0
0
296,685
1
L
Apollo
12,705
706
26
1
0
257,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role