Player Matchup

Sun Wukong
Sun Wukong
Ska8RAT
Sun Wukong
Level 61
God Stats
5W - 5L
1,489 SR
Queue Stats
47W - 65L
1,315 Elo+
Party 1
Olorun
Olorun
Woodyeli
Olorun
Level 25
God Stats
2W - 1L
1,306 SR
Queue Stats
82W - 93L
1,211 Elo+
Party 1
Neith
Neith
taconator3000
Neith
Level 29
God Stats
9W - 15L
1,481 SR
Queue Stats
27W - 44L
1,120 Elo+
Party 1
Team Averages
Level 38
1,426 SR
1,215 Elo+

VS

Team Averages
Level 63
1,367 SR
1,177 Elo+
Cerberus
Cerberus
Besinthebiz
Cerberus
Level 17
God Stats
0W - 2L
1,505 SR
Queue Stats
7W - 18L
1,115 Elo+
Solo
Odin
Odin
WH1TELOBOS
Odin
Level 101
God Stats
24W - 41L
1,380 SR
Queue Stats
275W - 407L
1,241 Elo+
Solo
Ah Puch
Ah Puch
dash_dj16
Ah Puch
Level 72
God Stats
4W - 11L
1,216 SR
Queue Stats
160W - 175L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ska8RAT
Sun Wukong
18
8 / 3 / 5
14,825
674
16,505
17,444
13,922
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Woodyeli
Olorun
17
2 / 6 / 9
13,186
599
13,299
17,998
4,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 8 / 3
14,193
645
18,981
20,374
7,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Besinthebiz
Cerberus
18
5 / 4 / 8
13,868
630
14,726
25,567
25,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 7 / 5
14,099
641
10,376
24,320
9,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
dash_dj16
Ah Puch
17
6 / 6 / 6
13,707
623
18,710
16,292
5,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
16
Kills
17
17
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Besinthebiz
Cerberus
5
4
8
2.25
W
Sun Wukong
Ska8RAT
Sun Wukong
8
3
5
3.5
L
6
7
5
1.21
W
Olorun
Woodyeli
Olorun
2
6
9
1.08
L
Ah Puch
dash_dj16
Ah Puch
6
6
6
1.5
W
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,785
Damage
43,812
55,816
Taken
66,179
26,564
Mitigated
39,908
12,543
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Besinthebiz
Cerberus
14,726
942
0
7,854
25,567
25,728
1,075
5,081
20,486
41,400
0
W
Sun Wukong
Ska8RAT
Sun Wukong
16,505
3,786
0
965
17,444
13,922
782
10,367
7,077
0
52,689
L
10,376
2,513
1,182
1,418
24,320
9,175
848
5,501
18,819
0
46,093
W
Olorun
Woodyeli
Olorun
13,299
4,254
1,459
4,879
17,998
4,924
798
11,091
6,907
56,566
0
L
Ah Puch
dash_dj16
Ah Puch
18,710
1,205
1,878
2,387
16,292
5,005
517
2,741
13,551
73,272
0
W
18,981
10,593
1,022
4,218
20,374
7,718
1,101
12,148
8,226
0
53,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
41,674
208
Minions Killed
194
0
Camps Cleared
0
979,132
Distance Traveled
1,044,148
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,868
630
63
3
0
383,860
0
W
Sun Wukong
14,825
674
46
2
0
318,439
2
L
Odin
14,099
641
45
2
0
377,680
7
W
Olorun
13,186
599
80
4
0
342,595
0
L
Ah Puch
13,707
623
86
4
0
282,608
2
W
Neith
14,193
645
82
4
0
318,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role