Player Matchup

Baron Samedi
Baron Samedi
Aesir_Maxx
Baron Samedi
Level 26
God Stats
23W - 6L
1,496 SR
Queue Stats
51W - 39L
1,202 Elo+
Party 1
Nemesis
Nemesis
Himself42
Nemesis
Level 25
God Stats
5W - 9L
1,297 SR
Queue Stats
10W - 30L
945 Elo+
Solo
Mulan
Mulan
SysnoX22
Mulan
Level 23
God Stats
13W - 6L
1,535 SR
Queue Stats
54W - 46L
1,201 Elo+
Party 1
Team Averages
Level 25
1,443 SR
1,116 Elo+

VS

Team Averages
Level 22
1,286 SR
1,075 Elo+
Ra
Ra
GreenPuFF_Qc
Ra
Level 25
God Stats
3W - 6L
1,233 SR
Queue Stats
7W - 15L
1,134 Elo+
Solo
Jing Wei
Jing Wei
Xv XDZ1 vX
Jing Wei
Level 16
God Stats
4W - 11L
1,330 SR
Queue Stats
42W - 61L
1,100 Elo+
Party 2
Vamana
Vamana
syca119
Vamana
Level 24
God Stats
0W - 5L
1,294 SR
Queue Stats
0W - 8L
990 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aesir_Maxx
Baron Samedi
19
13 / 3 / 12
15,176
690
26,262
18,155
17,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Himself42
Nemesis
15
4 / 1 / 13
13,154
598
9,662
30,185
13,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
SysnoX22
Mulan
19
11 / 2 / 17
14,928
679
22,721
29,227
31,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 3
13,303
605
23,679
17,299
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Xv XDZ1 vX
Jing Wei
15
2 / 7 / 2
12,453
566
20,160
24,866
9,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
syca119
Vamana
14
1 / 11 / 4
12,228
556
9,826
28,279
29,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
28
Kills
5
6
Deaths
28
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aesir_Maxx
Baron Samedi
13
3
12
6.33
L
2
10
3
0.35
W
Nemesis
Himself42
Nemesis
4
1
13
10.5
W
Mulan
SysnoX22
Mulan
11
2
17
9.75
L
Jing Wei
Xv XDZ1 vX
Jing Wei
2
7
2
0.43
L
Vamana
syca119
Vamana
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
53,665
77,567
Taken
70,444
62,713
Mitigated
46,302
39,847
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aesir_Maxx
Baron Samedi
26,262
2,242
8,848
6,740
18,155
17,177
287
9,261
8,694
88,243
0
L
23,679
1,348
857
432
17,299
7,299
126
8,625
8,674
76,390
0
W
Nemesis
Himself42
Nemesis
9,662
4,286
0
13,129
30,185
13,984
1,539
7,418
22,492
0
55,919
W
Mulan
SysnoX22
Mulan
22,721
3,547
1,754
9,376
29,227
31,552
906
7,055
21,747
0
43,337
L
Jing Wei
Xv XDZ1 vX
Jing Wei
20,160
15,493
0
4,933
24,866
9,762
635
8,524
16,342
0
52,292
L
Vamana
syca119
Vamana
9,826
3,527
0
5,756
28,279
29,241
406
9,145
19,134
0
28,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
37,984
193
Minions Killed
173
0
Camps Cleared
0
1,178,047
Distance Traveled
1,074,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,176
690
95
4
0
381,322
0
L
Ra
13,303
605
89
4
0
327,867
0
W
Nemesis
13,154
598
76
3
0
381,169
0
W
Mulan
14,928
679
22
1
0
415,556
0
L
Jing Wei
12,453
566
55
3
0
379,607
2
L
Vamana
12,228
556
29
1
0
367,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role