Player Matchup

Rama
Rama
FelipeFogo12
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,511 Elo+
Solo
Mercury
Mercury
Gashyra
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,158 Elo+
Solo
Neith
Neith
Makeoutz
Neith
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
164W - 177L
1,240 Elo+
Solo
Thor
Thor
Weep4Baldr
Thor
Level 18
God Stats
3W - 2L
1,659 SR
Queue Stats
34W - 28L
1,311 Elo+
Solo
Danzaburou
Danzaburou
aspentopaz
Danzaburou
Level 13
God Stats
3W - 4L
1,690 SR
Queue Stats
6W - 10L
1,311 Elo+
Solo
Team Averages
Level 10
1,570 SR
1,306 Elo+

VS

Team Averages
Level 23
1,386 SR
1,369 Elo+
Hun Batz
Hun Batz
BadCartography
Hun Batz
Level 29
God Stats
12W - 18L
1,258 SR
Queue Stats
45W - 50L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Bard-Back
Cthulhu
Level 25
God Stats
33W - 28L
1,485 SR
Queue Stats
39W - 36L
1,431 Elo+
Party 1
Scylla
Scylla
RedneckCanada
Scylla
Level 12
God Stats
3W - 6L
1,275 SR
Queue Stats
11W - 23L
1,337 Elo+
Solo
Danzaburou
Danzaburou
ThunderDuck2323
Danzaburou
Level 27
God Stats
12W - 11L
1,526 SR
Queue Stats
34W - 37L
1,380 Elo+
Party 1
Merlin
Merlin
a14BlackSun88
Merlin
Level 20
God Stats
6W - 8L
1,386 SR
Queue Stats
24W - 24L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
10,246
379
4,802
11,204
3,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Gashyra
Mercury
15
1 / 21 / 0
9,822
364
2,387
24,830
7,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
Makeoutz
Neith
18
2 / 4 / 0
12,044
446
11,514
18,492
5,143
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 6 / 2
12,635
468
13,214
27,179
10,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
aspentopaz
Danzaburou
17
0 / 9 / 0
12,034
446
6,639
22,564
7,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
13 / 2 / 16
15,352
569
20,076
26,571
11,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Bard-Back
Cthulhu
20
12 / 0 / 16
15,617
578
16,623
17,768
20,074
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 12
14,272
529
22,898
16,486
5,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ThunderDuck2323
Danzaburou
20
8 / 1 / 10
15,652
580
18,700
16,772
8,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

6
1 / 0 / 0
9,096
337
404
645
100
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
4
Kills
43
44
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
13
2
16
10.5
W
Cthulhu
Bard-Back
Cthulhu
12
0
16
20
L
0
4
1
0.13
L
Mercury
Gashyra
Mercury
1
21
0
0.05
L
Neith
Makeoutz
Neith
2
4
0
0.5
W
9
2
12
7.5
W
Danzaburou
ThunderDuck2323
Danzaburou
8
1
10
13
L
1
6
2
0.33
W
1
0
0
1
L
Danzaburou
aspentopaz
Danzaburou
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,556
Damage
78,701
104,269
Taken
78,242
33,174
Mitigated
46,231
14,368
Healing
34,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
20,076
6,518
1,057
11,502
26,571
11,907
1,553
2,612
23,959
0
133,788
W
Cthulhu
Bard-Back
Cthulhu
16,623
623
2,950
2,615
17,768
20,074
2,203
1,814
15,954
64,252
0
L
4,802
3,621
0
2,299
11,204
3,241
801
6,112
5,092
0
41,946
L
Mercury
Gashyra
Mercury
2,387
676
0
183
24,830
7,007
0
8,929
15,901
0
16,282
L
Neith
Makeoutz
Neith
11,514
3,351
0
4,744
18,492
5,143
646
9,900
8,592
0
66,274
W
22,898
565
0
3,994
16,486
5,989
1,695
974
15,512
68,390
0
W
Danzaburou
ThunderDuck2323
Danzaburou
18,700
10,742
680
11,222
16,772
8,161
7,988
0
16,772
0
117,768
L
13,214
2,159
0
6,316
27,179
10,481
0
4,634
22,545
0
93,902
W
404
72
0
198
645
100
0
0
645
4,109
0
L
Danzaburou
aspentopaz
Danzaburou
6,639
1,671
0
826
22,564
7,302
2,107
10,350
12,214
0
72,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
69,989
501
Minions Killed
487
0
Camps Cleared
0
1,875,519
Distance Traveled
1,897,225
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,352
569
134
5
0
473,285
3
W
Cthulhu
15,617
578
87
3
0
515,131
2
L
Rama
10,246
379
91
3
0
219,769
7
L
Mercury
9,822
364
20
1
0
397,084
1
L
Neith
12,044
446
120
4
0
444,878
5
W
Scylla
14,272
529
97
4
0
458,221
0
W
Danzaburou
15,652
580
162
6
0
414,498
0
L
Thor
12,635
468
132
5
0
478,074
10
W
Merlin
9,096
337
7
0
0
36,090
0
L
Danzaburou
12,034
446
138
5
0
335,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role