Player Matchup

Hera
Hera
QuickLanter
Hera
Level 60
God Stats
3W - 1L
1,341 SR
Queue Stats
24W - 28L
1,452 Elo+
Party 2
Skadi
Skadi
addeuu
Skadi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
klkconklkmanin
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,548 Elo+
Party 2
Team Averages
Level 40
1,447 SR
1,439 Elo+

VS

Team Averages
Level 70
1,413 SR
1,459 Elo+
Vulcan
Vulcan
 
Vulcan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Avenos
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FlyingPenguinn
Chaac
Level 16
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
9,138
831
9,319
5,059
1,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
addeuu
Skadi
10
2 / 4 / 5
7,904
719
6,775
7,953
2,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 9
9,189
835
5,872
11,479
8,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 4 / 3
7,395
672
6,451
6,323
2,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Avenos
Nemesis
10
1 / 4 / 2
7,480
680
4,789
10,028
3,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 5 / 2
7,270
661
5,698
10,778
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
3
0.88
L
Nemesis
Avenos
Nemesis
1
4
2
0.5
L
2
5
2
0.6
W
7
0
5
9.5
W
Skadi
addeuu
Skadi
2
4
5
1.13
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
16,938
24,491
Taken
27,129
12,960
Mitigated
11,266
4,151
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,451
4,945
0
0
6,323
2,222
0
4,807
1,516
22,050
0
L
Nemesis
Avenos
Nemesis
4,789
1,727
0
3,569
10,028
3,521
0
4,631
5,397
0
30,501
L
5,698
721
159
3,808
10,778
5,523
0
5,799
4,979
0
27,331
W
9,319
2,506
0
730
5,059
1,872
585
1,021
4,038
34,603
0
W
Skadi
addeuu
Skadi
6,775
3,560
0
724
7,953
2,195
1,877
2,209
5,744
0
25,710
W
5,872
798
947
1,750
11,479
8,893
108
3,268
8,211
28,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
22,145
122
Minions Killed
118
0
Camps Cleared
0
627,134
Distance Traveled
650,049
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,395
672
43
4
0
215,459
1
L
Nemesis
7,480
680
41
4
0
205,510
2
L
Chaac
7,270
661
34
3
0
229,080
4
W
Hera
9,138
831
46
4
0
217,448
4
W
Skadi
7,904
719
43
4
0
174,602
2
W
Cthulhu
9,189
835
33
3
0
235,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role