Player Matchup

Ares
Ares
Dafari_DabMaster
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
SkyCanary82
Ratatoskr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,589 Elo+
Solo
Cabrakan
Cabrakan
Stone_Daggers
Cabrakan
Level 13
God Stats
8W - 8L
1,647 SR
Queue Stats
88W - 75L
1,552 Elo+
Party 1
Merlin
Merlin
i am mtn dew
Merlin
Level 24
God Stats
2W - 4L
1,219 SR
Queue Stats
140W - 128L
1,528 Elo+
Solo
Thor
Thor
wild509
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,545 Elo+

VS

Team Averages
Level 17
1,561 SR
1,538 Elo+
Ymir
Ymir
TheeJaJaBinks
Ymir
Level 9
God Stats
16W - 11L
1,598 SR
Queue Stats
16W - 13L
1,505 Elo+
Party 2
Hel
Hel
XxGo_SpawnXx
Hel
Level 14
God Stats
4W - 2L
1,662 SR
Queue Stats
4W - 2L
1,606 Elo+
Solo
Kali
Kali
boom_hazard
Kali
Level 18
God Stats
18W - 15L
1,575 SR
Queue Stats
286W - 299L
1,565 Elo+
Solo
Kukulkan
Kukulkan
datsavagematt
Kukulkan
Level 14
God Stats
14W - 6L
1,697 SR
Queue Stats
21W - 17L
1,499 Elo+
Party 2
Ullr
Ullr
urbansole1025
Ullr
Level 29
God Stats
2W - 2L
1,271 SR
Queue Stats
244W - 255L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 5
11,142
1,013
9,295
26,651
29,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
SkyCanary82
Ratatoskr
16
0 / 12 / 6
10,128
921
9,884
25,524
18,800
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Stone_Daggers
Cabrakan
17
8 / 12 / 1
12,819
1,165
28,059
29,190
36,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
1 / 3 / 6
11,464
1,042
17,637
7,344
3,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
wild509
Thor
13
0 / 1 / 0
8,584
780
0
886
279
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

49

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 20
12,257
1,114
14,912
18,306
18,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 2 / 20
12,319
1,120
17,774
14,907
9,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 4 / 14
11,929
1,084
20,996
16,314
7,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
datsavagematt
Kukulkan
20
10 / 1 / 19
12,803
1,164
17,001
9,118
3,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 0 / 21
11,510
1,046
12,772
12,048
4,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
10
Kills
37
37
Deaths
10
18
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Ratatoskr
SkyCanary82
Ratatoskr
0
12
6
0.25
L
Cabrakan
Stone_Daggers
Cabrakan
8
12
1
0.71
W
5
3
20
5
W
9
2
20
9.5
W
9
4
14
4
W
Kukulkan
datsavagematt
Kukulkan
10
1
19
19.5
L
Merlin
1
3
6
1.33
W
4
0
21
14.5
L
Thor
wild509
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,875
Damage
83,455
89,595
Taken
70,693
88,205
Mitigated
44,105
9,091
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,295
1,194
342
1,838
26,651
29,173
0
12,847
13,804
19,736
0
L
Ratatoskr
SkyCanary82
Ratatoskr
9,884
3,104
171
2,157
25,524
18,800
0
14,434
11,090
0
25,002
L
Cabrakan
Stone_Daggers
Cabrakan
28,059
2,493
333
3,800
29,190
36,701
0
17,958
11,232
43,901
0
W
14,912
5,033
0
0
18,306
18,173
0
13,647
4,659
24,775
0
W
17,774
2,615
8,471
8,838
14,907
9,298
0
12,088
2,819
35,354
0
W
20,996
9,706
0
1,165
16,314
7,718
0
13,300
2,929
0
28,602
W
Kukulkan
datsavagematt
Kukulkan
17,001
2,597
0
646
9,118
3,950
0
7,582
1,536
52,135
0
L
Merlin
17,637
1,776
0
450
7,344
3,252
0
3,801
3,543
61,016
0
W
12,772
7,926
0
490
12,048
4,966
0
8,374
3,674
0
21,858
L
Thor
wild509
Thor
0
0
0
0
886
279
0
647
239
0
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,137
Gold Earned
60,818
186
Minions Killed
191
5
Camps Cleared
5
718,446
Distance Traveled
973,915
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,142
1,013
18
2
0
167,877
0
L
Ratatoskr
10,128
921
27
2
2
197,995
1
L
Cabrakan
12,819
1,165
46
4
3
160,975
0
W
Ymir
12,257
1,114
23
2
0
159,963
0
W
Hel
12,319
1,120
47
4
1
202,985
0
W
Kali
11,929
1,084
10
1
4
193,522
0
W
Kukulkan
12,803
1,164
92
8
0
220,220
1
L
Merlin
11,464
1,042
95
9
0
184,480
0
W
Ullr
11,510
1,046
19
2
0
197,225
0
L
Thor
8,584
780
0
0
0
7,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role