Player Matchup

Neith
Neith
Darfle_
Neith
Level 12
God Stats
30W - 30L
1,508 SR
Queue Stats
48W - 55L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
Drbomb12
Cthulhu
Level 23
God Stats
18W - 17L
1,461 SR
Queue Stats
57W - 49L
1,428 Elo+
Party 1
Merlin
Merlin
HaroldOmg
Merlin
Level 23
God Stats
5W - 1L
1,920 SR
Queue Stats
54W - 62L
1,391 Elo+
Party 3
Discordia
Discordia
Menomino
Discordia
Level 17
God Stats
46W - 37L
1,618 SR
Queue Stats
68W - 77L
1,460 Elo+
Party 3
Bacchus
Bacchus
Pheonix_slayer11
Bacchus
Level 18
God Stats
4W - 4L
1,508 SR
Queue Stats
33W - 35L
1,353 Elo+
Party 1
Team Averages
Level 19
1,603 SR
1,406 Elo+

VS

Team Averages
Level 20
1,475 SR
1,402 Elo+
Ymir
Ymir
IIDarkMonkeyII
Ymir
Level 28
God Stats
21W - 16L
1,525 SR
Queue Stats
106W - 96L
1,520 Elo+
Solo
Agni
Agni
Vagan_02
Agni
Level 11
God Stats
2W - 1L
1,513 SR
Queue Stats
5W - 9L
1,406 Elo+
Solo
Izanami
Izanami
WolfQueen2009
Izanami
Level 27
God Stats
18W - 18L
1,392 SR
Queue Stats
73W - 86L
1,267 Elo+
Party 2
Pele
Pele
milkywcys
Pele
Level 28
God Stats
12W - 10L
1,561 SR
Queue Stats
170W - 174L
1,454 Elo+
Solo
Ra
Ra
peguin_two9
Ra
Level 4
God Stats
3W - 2L
1,385 SR
Queue Stats
3W - 2L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darfle_
Neith
16
1 / 6 / 4
9,851
896
7,035
13,155
4,341
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Drbomb12
Cthulhu
16
4 / 4 / 2
11,402
1,037
10,160
17,453
13,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
HaroldOmg
Merlin
17
3 / 5 / 3
10,805
982
21,554
11,328
4,523
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Menomino
Discordia
16
0 / 3 / 2
10,069
915
8,976
10,012
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,902
809
80
2,133
1,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

152

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 11
12,612
1,147
10,415
13,735
19,415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
17
1 / 0 / 7
10,349
941
5,358
5,821
2,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
17
4 / 1 / 10
11,226
1,021
11,365
10,356
4,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
19
11 / 1 / 6
13,219
1,202
21,935
14,185
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 7
9,688
881
1,690
9,575
3,724

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
20
20
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
Darfle_
Neith
1
6
4
0.5
L
Cthulhu
Drbomb12
Cthulhu
4
4
2
1.25
L
Merlin
HaroldOmg
Merlin
3
5
3
0.9
W
4
1
11
9.5
L
Discordia
Menomino
Discordia
0
3
2
0.33
L
0
2
2
0.5
W
Agni
1
0
7
4.5
W
Izanami
4
1
10
9
W
Pele
11
1
6
14
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,805
Damage
50,763
54,081
Taken
53,672
27,759
Mitigated
34,864
2,798
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Darfle_
Neith
7,035
4,558
0
286
13,155
4,341
0
3,272
9,883
0
15,963
L
Cthulhu
Drbomb12
Cthulhu
10,160
83
0
0
17,453
13,950
0
5,797
11,656
26,456
0
L
Merlin
HaroldOmg
Merlin
21,554
1,715
522
977
11,328
4,523
0
4,213
7,115
45,359
0
W
10,415
1,557
401
534
13,735
19,415
0
10,359
3,376
34,367
0
L
Discordia
Menomino
Discordia
8,976
250
216
797
10,012
3,394
0
3,832
6,180
44,494
0
L
80
0
0
0
2,133
1,551
0
349
1,784
2,952
0
W
Agni
5,358
667
0
632
5,821
2,187
0
4,845
976
28,407
0
W
Izanami
11,365
9,154
765
377
10,356
4,068
0
8,606
1,750
0
28,379
W
Pele
21,935
4,784
0
1,364
14,185
5,470
0
9,639
4,546
0
34,887
W
1,690
376
10
0
9,575
3,724
0
7,321
2,254
8,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
57,094
197
Minions Killed
206
3
Camps Cleared
3
817,626
Distance Traveled
1,011,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,851
896
8
1
0
147,603
0
L
Cthulhu
11,402
1,037
18
2
1
217,318
0
L
Merlin
10,805
982
59
5
0
195,663
1
W
Ymir
12,612
1,147
67
6
1
190,556
0
L
Discordia
10,069
915
105
10
1
217,792
0
L
Bacchus
8,902
809
7
1
1
39,250
0
W
Agni
10,349
941
62
6
0
184,469
0
W
Izanami
11,226
1,021
38
3
1
198,178
0
W
Pele
13,219
1,202
33
3
1
258,466
0
W
Ra
9,688
881
6
1
0
179,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role