Player Matchup

Yemoja
Yemoja
Ariane2211
Yemoja
Level 29
God Stats
10W - 6L
1,521 SR
Queue Stats
82W - 88L
1,346 Elo+
Party 1
Da Ji
Da Ji
Rosko21
Da Ji
Level 29
God Stats
9W - 13L
1,325 SR
Queue Stats
87W - 92L
1,340 Elo+
Party 1
Apollo
Apollo
ThatLonelyGuy
Apollo
Level 12
God Stats
7W - 2L
1,932 SR
Queue Stats
36W - 16L
1,680 Elo+
Party 2
Janus
Janus
deathstrok49
Janus
Level 144
God Stats
3W - 9L
1,175 SR
Queue Stats
58W - 37L
1,625 Elo+
Party 2
Neith
Neith
nshake97
Neith
Level 16
God Stats
20W - 10L
1,704 SR
Queue Stats
48W - 31L
1,629 Elo+
Party 2
Team Averages
Level 46
1,531 SR
1,524 Elo+

VS

Team Averages
Level 30
1,482 SR
1,446 Elo+
Khepri
Khepri
CASTONwF
Khepri
Level 17
God Stats
1W - 4L
1,360 SR
Queue Stats
13W - 11L
1,501 Elo+
Solo
Jormungandr
Jormungandr
FallenAlisia
Jormungandr
Level 27
God Stats
22W - 26L
1,452 SR
Queue Stats
26W - 35L
1,320 Elo+
Solo
Neith
Neith
Ipisteri
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 3
Agni
Agni
Reticular42goat
Agni
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,223 Elo+
Solo
Fenrir
Fenrir
Sinolai
Fenrir
Level 96
God Stats
48W - 36L
1,599 SR
Queue Stats
205W - 176L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ariane2211
Yemoja
7
0 / 0 / 1
4,003
572
1,689
1,560
410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Rosko21
Da Ji
6
0 / 0 / 0
3,858
551
730
2,451
660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 2
5,530
790
3,602
3,155
873
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 1
5,080
726
1,114
2,349
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
nshake97
Neith
8
0 / 0 / 1
4,641
663
179
825
212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CASTONwF
Khepri
1
0 / 0 / 0
2,823
403
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jormungandr
FallenAlisia
Jormungandr
6
0 / 0 / 0
3,715
531
1,572
2,096
857
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Neith
Ipisteri
Neith
5
0 / 1 / 0
3,293
470
1,399
2,858
659
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
3,893
556
461
2,395
588
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Sinolai
Fenrir
6
0 / 3 / 0
4,079
583
943
5,836
1,652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ariane2211
Yemoja
0
0
1
0.5
L
Khepri
CASTONwF
Khepri
0
0
0
0
L
Jormungandr
FallenAlisia
Jormungandr
0
0
0
0
L
Neith
Ipisteri
Neith
0
1
0
0
L
0
2
0
0
W
Da Ji
Rosko21
Da Ji
0
0
0
0
L
Fenrir
Sinolai
Fenrir
0
3
0
0
W
4
0
2
5
W
2
0
1
2.5
W
Neith
nshake97
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,314
Damage
4,375
10,340
Taken
13,185
2,636
Mitigated
3,756
4,810
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ariane2211
Yemoja
1,689
208
672
66
1,560
410
0
503
882
9,362
0
L
Khepri
CASTONwF
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
FallenAlisia
Jormungandr
1,572
141
99
991
2,096
857
0
1,116
980
13,203
0
L
Neith
Ipisteri
Neith
1,399
447
0
1,077
2,858
659
0
542
2,316
0
5,334
L
461
95
0
470
2,395
588
0
540
1,855
14,331
0
W
Da Ji
Rosko21
Da Ji
730
47
0
98
2,451
660
0
675
1,601
0
6,171
L
Fenrir
Sinolai
Fenrir
943
451
0
2,257
5,836
1,652
0
605
5,231
0
18,979
W
3,602
1,994
0
1,938
3,155
873
0
296
2,859
0
23,147
W
1,114
377
0
1,509
2,349
481
0
209
2,140
21,426
0
W
Neith
nshake97
Neith
179
0
0
527
825
212
1,773
0
825
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
17,803
147
Minions Killed
95
0
Camps Cleared
0
573,481
Distance Traveled
497,880
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,003
572
11
2
0
111,114
1
L
Khepri
2,823
403
0
0
0
14,773
0
L
Jormungandr
3,715
531
26
4
0
134,890
2
L
Neith
3,293
470
2
0
0
101,839
0
L
Agni
3,893
556
30
4
0
123,075
0
W
Da Ji
3,858
551
15
2
0
126,917
2
L
Fenrir
4,079
583
37
5
0
123,303
1
W
Apollo
5,530
790
49
7
0
128,370
3
W
Janus
5,080
726
45
6
0
139,697
2
W
Neith
4,641
663
27
4
0
67,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role