Player Matchup

Chaac
Chaac
SitoToLoVeo
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
fuego6
He Bo
Level 113
God Stats
1W - 1L
1,264 SR
Queue Stats
77W - 54L
1,589 Elo+
Party 1
Fenrir
Fenrir
oruga27
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,518 Elo+
Party 1
Team Averages
Level 81
1,421 SR
1,536 Elo+

VS

Team Averages
Level 47
1,555 SR
1,495 Elo+
He Bo
He Bo
BunaBunatati
He Bo
Level 24
God Stats
13W - 10L
1,606 SR
Queue Stats
87W - 61L
1,541 Elo+
Party 2
Cerberus
Cerberus
Prontorf
Cerberus
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 14L
1,522 Elo+
Solo
Anhur
Anhur
koolino
Anhur
Level 103
God Stats
1W - 2L
1,558 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 12
10,707
892
16,345
15,427
13,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
fuego6
He Bo
12
8 / 5 / 8
9,666
806
11,160
7,108
2,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
oruga27
Fenrir
11
3 / 4 / 8
8,348
696
2,909
6,792
2,203
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
8,534
711
7,997
11,992
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Prontorf
Cerberus
12
3 / 4 / 6
8,889
741
5,032
13,053
9,783
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Anhur
koolino
Anhur
10
4 / 10 / 4
8,311
693
5,144
11,500
3,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
10
10
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
Cerberus
Prontorf
Cerberus
3
4
6
1.5
W
10
1
12
16
W
He Bo
fuego6
He Bo
8
5
8
2.4
L
Anhur
koolino
Anhur
4
10
4
0.6
W
Fenrir
oruga27
Fenrir
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
18,173
29,327
Taken
36,545
18,379
Mitigated
17,052
10,189
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,997
224
0
2,699
11,992
3,612
0
2,615
9,102
35,769
0
L
Cerberus
Prontorf
Cerberus
5,032
791
0
2,623
13,053
9,783
0
3,710
9,018
20,775
0
W
16,345
5,345
0
8,833
15,427
13,996
294
7,176
7,940
0
50,715
W
He Bo
fuego6
He Bo
11,160
517
0
955
7,108
2,180
1,118
2,292
4,766
35,119
0
L
Anhur
koolino
Anhur
5,144
2,427
0
229
11,500
3,657
0
4,879
6,496
0
11,778
W
Fenrir
oruga27
Fenrir
2,909
423
0
401
6,792
2,203
470
3,194
3,523
0
15,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
25,734
142
Minions Killed
103
0
Camps Cleared
0
622,633
Distance Traveled
550,478
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,534
711
49
4
0
171,134
0
L
Cerberus
8,889
741
43
4
0
219,229
0
W
Chaac
10,707
892
64
5
0
236,441
3
W
He Bo
9,666
806
54
5
0
180,742
3
L
Anhur
8,311
693
11
1
0
160,115
1
W
Fenrir
8,348
696
24
2
0
205,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role