Player Matchup

Pele
Pele
FamilyFerret
Pele
Level 26
God Stats
40W - 10L
1,704 SR
Queue Stats
161W - 69L
1,749 Elo+
Party 2
He Bo
He Bo
IMYOURDADNOW649
He Bo
Level 28
God Stats
11W - 10L
1,545 SR
Queue Stats
119W - 123L
1,438 Elo+
Solo
Cthulhu
Cthulhu
ydorb11
Cthulhu
Level 148
God Stats
21W - 8L
1,620 SR
Queue Stats
247W - 167L
1,718 Elo+
Party 2
Team Averages
Level 67
1,623 SR
1,635 Elo+

VS

Team Averages
Level 34
1,398 SR
1,490 Elo+
Anubis
Anubis
Hierba-Relajante
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Set
Set
Z_Boii_5Q
Set
Level 18
God Stats
0W - 2L
1,128 SR
Queue Stats
1W - 3L
1,450 Elo+
Solo
Osiris
Osiris
zokofernaxD
Osiris
Level 79
God Stats
4W - 3L
1,568 SR
Queue Stats
28W - 20L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 1 / 7
11,574
890
13,717
10,457
3,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 18
9,117
701
3,987
7,648
2,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ydorb11
Cthulhu
13
10 / 0 / 15
11,197
861
13,750
9,961
8,345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 3
7,425
571
4,178
10,943
3,669
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 11 / 3
7,903
608
4,840
14,248
5,324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
4 / 7 / 1
8,926
687
6,320
12,578
7,361
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
29
Kills
5
5
Deaths
29
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
18
1
7
21.5
L
0
11
3
0.14
W
1
4
18
2.5
L
1
11
3
0.23
W
Cthulhu
ydorb11
Cthulhu
10
0
15
17.5
L
Osiris
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,454
Damage
15,338
28,066
Taken
37,769
14,285
Mitigated
16,354
6,327
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,717
3,986
0
4,221
10,457
3,668
1,068
858
9,599
0
37,597
L
4,178
100
0
425
10,943
3,669
0
4,976
5,967
7,820
0
W
3,987
504
0
750
7,648
2,272
606
897
6,751
17,948
0
L
4,840
1,995
0
915
14,248
5,324
0
5,760
8,488
0
21,610
W
Cthulhu
ydorb11
Cthulhu
13,750
38
419
937
9,961
8,345
48
2,443
7,518
37,979
0
L
Osiris
6,320
1,778
0
250
12,578
7,361
324
7,057
5,521
0
26,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
24,254
112
Minions Killed
78
0
Camps Cleared
0
755,012
Distance Traveled
579,400
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,574
890
44
3
0
261,265
1
L
Anubis
7,425
571
7
1
0
181,148
0
W
He Bo
9,117
701
30
2
0
205,601
0
L
Set
7,903
608
30
2
0
186,647
4
W
Cthulhu
11,197
861
38
3
0
288,146
4
L
Osiris
8,926
687
41
3
0
211,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role