Player Matchup

Medusa
Medusa
Deather758
Medusa
Level 24
God Stats
13W - 10L
1,501 SR
Queue Stats
89W - 92L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
Xavi64528
Guan Yu
Level 63
God Stats
48W - 42L
1,512 SR
Queue Stats
287W - 414L
1,286 Elo+
Party 2
Olorun
Olorun
tchristocraft
Olorun
Level 67
God Stats
5W - 12L
1,342 SR
Queue Stats
312W - 425L
1,368 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,337 Elo+

VS

Team Averages
Level 50
1,517 SR
1,261 Elo+
Neith
Neith
Darkfighter350
Neith
Level 81
God Stats
1W - 1L
1,582 SR
Queue Stats
20W - 22L
1,376 Elo+
Party 1
Nemesis
Nemesis
INFINITY_K1773R
Nemesis
Level 56
God Stats
1W - 3L
1,522 SR
Queue Stats
17W - 29L
1,265 Elo+
Party 1
Hel
Hel
KeinerLiebtDich
Hel
Level 13
God Stats
0W - 2L
1,448 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deather758
Medusa
13
14 / 0 / 5
9,868
897
14,278
10,071
4,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Xavi64528
Guan Yu
10
0 / 2 / 16
8,132
739
2,677
14,885
11,770
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
7 / 1 / 10
8,666
788
8,682
7,446
3,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,362
669
12,135
9,676
3,109
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 10 / 3
6,426
584
3,785
13,800
3,858
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 3
6,356
578
6,256
8,414
2,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
21
Kills
3
3
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Medusa
Deather758
Medusa
14
0
5
16.5
L
0
10
3
0.15
L
0
7
3
0.21
W
Guan Yu
Xavi64528
Guan Yu
0
2
16
4
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
22,176
32,402
Taken
31,890
19,046
Mitigated
9,201
15,702
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,135
5,135
393
1,969
9,676
3,109
0
3,243
6,433
0
35,341
W
Medusa
Deather758
Medusa
14,278
7,172
648
660
10,071
4,211
1,945
1,677
8,394
0
36,301
L
3,785
906
492
1,542
13,800
3,858
0
2,999
10,801
0
15,409
L
6,256
655
1,546
1,107
8,414
2,234
0
2,472
5,942
15,632
0
W
Guan Yu
Xavi64528
Guan Yu
2,677
171
4,043
5,346
14,885
11,770
0
2,928
11,957
0
11,801
W
8,682
4,495
2,082
2,923
7,446
3,065
1,386
1,671
5,775
30,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
20,144
103
Minions Killed
91
0
Camps Cleared
0
481,023
Distance Traveled
452,309
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,362
669
53
5
0
154,734
0
W
Medusa
9,868
897
45
4
0
158,589
0
L
Nemesis
6,426
584
17
2
0
151,573
1
L
Hel
6,356
578
21
2
0
146,002
0
W
Guan Yu
8,132
739
21
2
0
167,754
1
W
Olorun
8,666
788
37
3
0
154,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role