Player Matchup

Danzaburou
Danzaburou
Jam390
Danzaburou
Level 107
God Stats
7W - 6L
1,627 SR
Queue Stats
94W - 91L
1,475 Elo+
Party 2
Chaac
Chaac
Kilkola
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,504 Elo+
Solo
Ra
Ra
TheHomeDepot771
Ra
Level 146
God Stats
5W - 3L
1,750 SR
Queue Stats
149W - 152L
1,500 Elo+
Party 2
Team Averages
Level 114
1,626 SR
1,493 Elo+

VS

Team Averages
Level 91
1,625 SR
1,442 Elo+
Hercules
Hercules
ChaosxXxProdigy
Hercules
Level 97
God Stats
9W - 8L
1,577 SR
Queue Stats
166W - 194L
1,455 Elo+
Solo
Thanatos
Thanatos
NPorosky
Thanatos
Level 106
God Stats
2W - 1L
1,717 SR
Queue Stats
49W - 48L
1,407 Elo+
Party 1
Poseidon
Poseidon
z Daisher
Poseidon
Level 69
God Stats
12W - 7L
1,580 SR
Queue Stats
41W - 40L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jam390
Danzaburou
20
6 / 11 / 11
18,588
688
23,820
27,678
10,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Kilkola
Chaac
20
7 / 3 / 9
17,512
649
22,798
27,051
22,587
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 7 / 10
18,204
674
24,681
23,829
10,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 5 / 11
17,625
653
26,158
43,367
32,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
NPorosky
Thanatos
20
7 / 9 / 10
17,490
648
16,599
26,876
16,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
z Daisher
Poseidon
20
5 / 6 / 10
17,117
634
16,782
15,197
10,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
20
Kills
20
21
Deaths
20
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
5
11
2.7
L
Danzaburou
Jam390
Danzaburou
6
11
11
1.05
L
Chaac
Kilkola
Chaac
7
3
9
3.83
W
Thanatos
NPorosky
Thanatos
7
9
10
1.33
L
7
7
10
1.71
W
Poseidon
z Daisher
Poseidon
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,299
Damage
59,539
78,558
Taken
85,440
43,436
Mitigated
59,923
34,128
Healing
34,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
26,158
6,882
1,430
15,584
43,367
32,998
834
12,242
30,496
0
86,896
L
Danzaburou
Jam390
Danzaburou
23,820
8,337
0
5,111
27,678
10,848
1,708
4,564
23,114
0
115,683
L
Chaac
Kilkola
Chaac
22,798
4,744
0
15,374
27,051
22,587
1,001
6,917
20,134
0
46,712
W
Thanatos
NPorosky
Thanatos
16,599
4,247
0
15,646
26,876
16,054
624
8,424
18,152
0
72,185
L
24,681
965
3,111
10,532
23,829
10,001
1,123
6,095
17,734
141,792
0
W
Poseidon
z Daisher
Poseidon
16,782
838
0
1,706
15,197
10,871
1,106
4,076
11,096
123,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
52,232
330
Minions Killed
308
0
Camps Cleared
0
1,294,689
Distance Traveled
1,445,401
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,625
653
66
2
0
522,308
0
L
Danzaburou
18,588
688
113
4
0
377,771
0
L
Chaac
17,512
649
32
1
0
439,789
0
W
Thanatos
17,490
648
66
2
0
454,966
2
L
Ra
18,204
674
185
7
0
477,129
4
W
Poseidon
17,117
634
176
7
0
468,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role