Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ManoKonnka
Fenrir
Level 64
God Stats
4W - 10L
1,510 SR
Queue Stats
105W - 142L
1,394 Elo+
Solo
Ullr
Ullr
Pinii_Conrero
Ullr
Level 64
God Stats
16W - 23L
1,314 SR
Queue Stats
329W - 349L
1,380 Elo+
Solo
Loki
Loki
SirByakko
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
dracarya
Eset
Level 56
God Stats
0W - 3L
1,482 SR
Queue Stats
228W - 272L
1,387 Elo+
Solo
Team Averages
Level 62
1,461 SR
1,432 Elo+

VS

Team Averages
Level 65
1,523 SR
1,466 Elo+
Hachiman
Hachiman
CamaroncitO
Hachiman
Level 100
God Stats
1W - 0L
1,551 SR
Queue Stats
101W - 68L
1,520 Elo+
Party 1
Bellona
Bellona
NocteVenatrix
Bellona
Level 29
God Stats
5W - 4L
1,624 SR
Queue Stats
112W - 61L
1,495 Elo+
Party 1
Cerberus
Cerberus
SuperTarung
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 1
Bakasura
Bakasura
VENTTEXX
Bakasura
Level 139
God Stats
3W - 0L
1,506 SR
Queue Stats
208W - 138L
1,516 Elo+
Party 1
Ra
Ra
XboxDeCasa1114
Ra
Level 43
God Stats
101W - 108L
1,436 SR
Queue Stats
177W - 189L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,431
686
984
2,099
504
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Fenrir
ManoKonnka
Fenrir
1
0 / 0 / 0
2,412
482
0
0
0
6
1 / 0 / 0
3,523
705
972
887
193
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
4
0 / 1 / 0
2,961
592
697
2,551
542
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
5
0 / 1 / 1
3,155
631
1,636
1,583
288
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CamaroncitO
Hachiman
4
0 / 0 / 0
3,010
602
275
1,533
393
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
6
0 / 0 / 0
3,463
693
438
1,041
564
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cerberus
SuperTarung
Cerberus
4
1 / 1 / 0
3,162
632
607
2,156
660
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
VENTTEXX
Bakasura
6
2 / 0 / 0
3,754
751
1,712
3,078
838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 1
3,447
689
101
1,124
312
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Hachiman
CamaroncitO
Hachiman
0
0
0
0
L
Fenrir
ManoKonnka
Fenrir
0
0
0
0
W
Bellona
0
0
0
0
L
1
0
0
1
L
Loki
0
1
0
0
W
Cerberus
SuperTarung
Cerberus
1
1
0
1
W
Bakasura
VENTTEXX
Bakasura
2
0
0
2
W
0
0
1
0.5
L
Eset
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,289
Damage
3,133
7,120
Taken
8,932
1,527
Mitigated
2,767
2,687
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
984
180
0
945
2,099
504
0
101
1,792
16,782
0
W
Hachiman
CamaroncitO
Hachiman
275
199
0
618
1,533
393
0
1,023
510
0
9,040
L
Fenrir
ManoKonnka
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
438
136
0
288
1,041
564
112
0
1,041
0
9,870
L
972
419
0
412
887
193
0
84
803
0
12,181
L
Loki
697
252
0
791
2,551
542
0
0
2,501
0
9,481
W
Cerberus
SuperTarung
Cerberus
607
36
0
446
2,156
660
0
613
1,543
2,665
0
W
Bakasura
VENTTEXX
Bakasura
1,712
1,406
0
1,482
3,078
838
0
855
2,223
0
12,032
W
101
0
0
421
1,124
312
108
129
995
12,467
0
L
Eset
1,636
72
0
539
1,583
288
0
523
1,060
7,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,482
Gold Earned
16,836
92
Minions Killed
111
0
Camps Cleared
0
378,416
Distance Traveled
479,019
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,431
686
27
5
0
100,904
0
W
Hachiman
3,010
602
18
4
0
70,874
2
L
Fenrir
2,412
482
0
0
0
0
0
W
Bellona
3,463
693
26
5
0
106,986
1
L
Ullr
3,523
705
27
5
0
83,591
1
L
Loki
2,961
592
19
4
0
101,367
0
W
Cerberus
3,162
632
8
2
0
101,550
0
W
Bakasura
3,754
751
34
7
0
111,217
1
W
Ra
3,447
689
25
5
0
88,392
0
L
Eset
3,155
631
19
4
0
92,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role