Player Matchup

Scylla
Scylla
Platinum I
CautiousRolex
Scylla
Platinum I
Level 37
God Stats
1W - 3L
1,745 SR
Queue Stats
42W - 56L
2,288 MMR
Party 1
Bacchus
Bacchus
Gold III
JUNIlOR---
Bacchus
Gold III
Level 69
God Stats
9W - 5L
1,607 SR
Queue Stats
159W - 146L
1,488 MMR
Party 1
Chaac
Chaac
Gold III
Sub-Ascension133
Chaac
Gold III
Level 124
God Stats
8W - 8L
1,663 SR
Queue Stats
84W - 96L
1,759 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 77
1,671 SR
1,845 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 68
1,446 SR
1,847 MMR
Hachiman
Hachiman
Bronze III
WiIIyBih
Hachiman
Bronze III
Level 34
God Stats
1W - 0L
1,547 SR
Queue Stats
3W - 2L
1,815 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
X Its W1zard X
Sun Wukong
Gold I
Level 104
God Stats
10W - 9L
1,555 SR
Queue Stats
47W - 59L
1,686 MMR
Party 2
Hel
Hel
Platinum I
Yo Pokoh
Hel
Platinum I
Level 65
God Stats
2W - 2L
1,235 SR
Queue Stats
293W - 377L
2,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 3
14,664
667
24,230
17,753
5,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
JUNIlOR---
Bacchus
3
0 / 1 / 0
9,684
440
31
1,366
1,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 4 / 4
13,388
609
20,904
31,872
27,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PersephoneAphroditeCthulhuSobekCerberus

VS

Bans
ThothKuzenboCabrakanGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
WiIIyBih
Hachiman
18
3 / 3 / 4
14,184
645
10,998
18,599
5,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
X Its W1zard X
Sun Wukong
18
3 / 2 / 5
14,157
644
14,418
23,721
22,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 4 / 5
14,012
637
18,089
20,800
11,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
8
8
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Bacchus
JUNIlOR---
Bacchus
0
1
0
0
L
4
4
4
1.5
W
Hachiman
WiIIyBih
Hachiman
3
3
4
1.67
W
Sun Wukong
X Its W1zard X
Sun Wukong
3
2
5
2.75
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,165
Damage
43,505
50,991
Taken
63,120
34,559
Mitigated
38,807
18,386
Healing
34,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,230
2,464
0
4,555
17,753
5,613
646
7,144
10,159
120,363
0
L
Bacchus
JUNIlOR---
Bacchus
31
0
0
0
1,366
1,212
0
902
397
31
0
L
20,904
4,538
0
13,831
31,872
27,734
370
9,316
21,369
0
74,848
W
Hachiman
WiIIyBih
Hachiman
10,998
5,808
0
7,028
18,599
5,098
1,943
8,921
9,476
0
75,812
W
Sun Wukong
X Its W1zard X
Sun Wukong
14,418
5,102
0
3,837
23,721
22,453
1,243
7,117
16,185
0
61,661
W
18,089
1,049
11,562
12,070
20,800
11,256
482
8,615
11,810
99,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
42,353
258
Minions Killed
270
0
Camps Cleared
0
775,115
Distance Traveled
1,198,099
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,664
667
185
8
0
368,963
2
L
Bacchus
9,684
440
0
0
0
11,091
0
L
Chaac
13,388
609
73
3
0
395,061
1
W
Hachiman
14,184
645
76
3
0
363,147
2
W
Sun Wukong
14,157
644
61
3
0
429,410
4
W
Hel
14,012
637
133
6
0
405,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role