Player Matchup

Ra
Ra
Enzo Tosta
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Apollo
Apollo
GucciGangsterNic
Apollo
Level 17
God Stats
5W - 7L
1,566 SR
Queue Stats
63W - 83L
1,285 Elo+
Party 1
He Bo
He Bo
R1CK4N0110
He Bo
Level 74
God Stats
16W - 9L
1,729 SR
Queue Stats
44W - 38L
1,381 Elo+
Party 1
Team Averages
Level 32
1,598 SR
1,389 Elo+

VS

Team Averages
Level 23
1,481 SR
1,314 Elo+
Danzaburou
Danzaburou
FNG GARRARD
Danzaburou
Level 18
God Stats
3W - 2L
1,640 SR
Queue Stats
15W - 27L
1,192 Elo+
Solo
Zeus
Zeus
Jballer3023
Zeus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 60L
1,353 Elo+
Party 2
Khepri
Khepri
beast159446
Khepri
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
80W - 60L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,319
594
567
11,197
3,905
12
3 / 1 / 3
9,198
657
9,013
11,005
6,346
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
12
5 / 1 / 0
9,260
661
5,298
6,413
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FNG GARRARD
Danzaburou
12
2 / 3 / 6
9,456
675
9,340
6,391
3,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 4
9,335
667
7,192
6,918
2,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
13
3 / 0 / 5
9,657
690
4,553
8,598
6,200
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
8
8
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Danzaburou
FNG GARRARD
Danzaburou
2
3
6
1.67
L
3
1
3
4.5
W
3
6
4
0.83
L
He Bo
5
1
0
5
W
Khepri
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
21,085
28,615
Taken
21,907
12,396
Mitigated
12,055
1,129
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
567
66
0
10
11,197
3,905
0
4,113
7,084
11,476
0
W
Danzaburou
FNG GARRARD
Danzaburou
9,340
4,680
0
1,664
6,391
3,142
1,505
1,907
4,338
0
34,815
L
9,013
6,183
0
663
11,005
6,346
15
4,346
6,659
0
23,619
W
7,192
440
274
825
6,918
2,713
548
1,862
4,908
29,532
0
L
He Bo
5,298
177
0
456
6,413
2,145
0
3,314
3,099
27,293
0
W
Khepri
4,553
278
0
3,427
8,598
6,200
411
2,200
6,216
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
28,448
91
Minions Killed
132
0
Camps Cleared
0
668,825
Distance Traveled
699,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,319
594
13
1
0
199,653
0
W
Danzaburou
9,456
675
42
3
0
231,052
0
L
Apollo
9,198
657
25
2
0
272,385
0
W
Zeus
9,335
667
51
4
0
198,523
0
L
He Bo
9,260
661
53
4
0
196,787
0
W
Khepri
9,657
690
39
3
0
270,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role