Player Matchup

Achilles
Achilles
KingPandaOwO
Achilles
Level 28
God Stats
4W - 3L
1,579 SR
Queue Stats
47W - 33L
1,290 Elo+
Party 1
Guan Yu
Guan Yu
KingScorpio3364
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,228 Elo+
Party 1
Hel
Hel
TankHolmes18
Hel
Level 28
God Stats
38W - 34L
1,424 SR
Queue Stats
124W - 157L
1,224 Elo+
Solo
Fenrir
Fenrir
Zibbelz
Fenrir
Level 5
God Stats
2W - 3L
1,149 SR
Queue Stats
2W - 5L
1,052 Elo+
Solo
Chiron
Chiron
mittens16
Chiron
Level 15
God Stats
8W - 4L
1,445 SR
Queue Stats
19W - 28L
1,110 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,181 Elo+

VS

Team Averages
Level 19
1,424 SR
1,168 Elo+
Agni
Agni
HorizonZero7
Agni
Level 28
God Stats
4W - 1L
1,696 SR
Queue Stats
109W - 104L
1,266 Elo+
Solo
Geb
Geb
SummerCannon690
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,105 Elo+
Solo
Da Ji
Da Ji
crideloeste
Da Ji
Level 14
God Stats
10W - 15L
1,365 SR
Queue Stats
54W - 57L
1,215 Elo+
Solo
Achilles
Achilles
exxperiment6two6
Achilles
Level 27
God Stats
7W - 13L
1,321 SR
Queue Stats
7W - 14L
1,126 Elo+
Solo
Yemoja
Yemoja
galgemesh
Yemoja
Level 18
God Stats
1W - 2L
1,237 SR
Queue Stats
25W - 53L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingPandaOwO
Achilles
20
12 / 0 / 16
12,983
1,180
21,761
11,021
15,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 1 / 16
12,460
1,133
19,684
14,116
19,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 18
11,859
1,078
13,608
17,357
11,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zibbelz
Fenrir
18
5 / 1 / 16
11,333
1,030
9,348
9,461
6,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
mittens16
Chiron
18
9 / 0 / 13
12,123
1,102
15,793
10,318
5,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 3
10,748
977
19,635
18,562
5,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 13 / 2
9,186
835
11,602
22,506
8,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 10 / 0
10,712
974
16,130
18,217
14,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
9,631
876
4,507
13,603
10,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
galgemesh
Yemoja
16
0 / 12 / 0
9,409
855
1,475
21,588
7,564

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
9
42
Kills
4
4
Deaths
43
79
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Achilles
KingPandaOwO
Achilles
12
0
16
20
W
10
1
16
18
L
0
13
2
0.08
W
6
2
18
7.5
W
Fenrir
Zibbelz
Fenrir
5
1
16
13
L
4
10
0
0.4
L
0
3
0
0
L
Yemoja
galgemesh
Yemoja
0
12
0
0
W
Chiron
mittens16
Chiron
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,194
Damage
53,349
62,273
Taken
94,476
58,851
Mitigated
45,668
37,684
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,635
2,652
69
2,822
18,562
5,511
0
2,131
16,156
74,037
0
W
Achilles
KingPandaOwO
Achilles
21,761
10,121
0
2,076
11,021
15,973
0
5,146
5,875
395
37,283
W
19,684
3,749
4,518
5,400
14,116
19,262
0
6,237
7,879
39
37,455
L
11,602
3,430
0
553
22,506
8,053
0
3,952
18,204
21,645
0
W
13,608
1,132
8,223
10,725
17,357
11,129
0
10,256
6,889
33,929
0
W
Fenrir
Zibbelz
Fenrir
9,348
3,182
0
735
9,461
6,518
0
5,567
3,894
0
15,952
L
16,130
4,541
0
337
18,217
14,427
0
4,403
13,364
0
26,378
L
4,507
2,130
0
331
13,603
10,113
0
2,528
10,800
0
18,103
L
Yemoja
galgemesh
Yemoja
1,475
790
294
30
21,588
7,564
0
949
20,264
7,044
0
W
Chiron
mittens16
Chiron
15,793
11,594
1,279
4,728
10,318
5,969
0
5,506
4,812
0
33,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,758
Gold Earned
49,686
208
Minions Killed
182
8
Camps Cleared
3
1,090,675
Distance Traveled
926,741
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,748
977
132
12
0
185,258
0
W
Achilles
12,983
1,180
48
4
2
250,708
3
W
Guan Yu
12,460
1,133
33
3
1
251,058
1
L
Geb
9,186
835
5
0
1
213,889
0
W
Hel
11,859
1,078
56
5
3
221,755
0
W
Fenrir
11,333
1,030
15
1
2
196,777
0
L
Da Ji
10,712
974
17
2
1
181,139
2
L
Achilles
9,631
876
21
2
1
166,559
1
L
Yemoja
9,409
855
7
1
0
179,896
1
W
Chiron
12,123
1,102
56
5
0
170,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role