Player Matchup

Nemesis
Nemesis
Alien4Fear
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Cptbaldshaft
Hachiman
Level 29
God Stats
17W - 22L
1,497 SR
Queue Stats
215W - 274L
1,248 Elo+
Solo
Neith
Neith
IneptChipmunk57
Neith
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Yemoja
Yemoja
SNZM Ghido16
Yemoja
Level 14
God Stats
9W - 9L
1,395 SR
Queue Stats
9W - 16L
1,071 Elo+
Party 1
Thor
Thor
SadBambino
Thor
Level 15
God Stats
8W - 8L
1,542 SR
Queue Stats
9W - 17L
1,062 Elo+
Party 1
Team Averages
Level 14
1,441 SR
1,214 Elo+

VS

Team Averages
Level 20
1,629 SR
1,277 Elo+
Odin
Odin
Alpha Minato
Odin
Level 17
God Stats
4W - 8L
1,339 SR
Queue Stats
22W - 25L
1,238 Elo+
Party 2
Hou Yi
Hou Yi
Dasirk94
Hou Yi
Level 23
God Stats
11W - 3L
1,875 SR
Queue Stats
119W - 91L
1,244 Elo+
Solo
Nemesis
Nemesis
SG Morty
Nemesis
Level 15
God Stats
9W - 7L
1,472 SR
Queue Stats
21W - 26L
1,276 Elo+
Party 2
Fenrir
Fenrir
SenpaiFenris
Fenrir
Level 16
God Stats
6W - 2L
1,730 SR
Queue Stats
13W - 14L
1,248 Elo+
Party 2
Scylla
Scylla
gotadeagua25
Scylla
Level 28
God Stats
3W - 0L
1,729 SR
Queue Stats
56W - 52L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alien4Fear
Nemesis
12
3 / 5 / 1
8,031
446
7,315
10,740
3,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Cptbaldshaft
Hachiman
12
0 / 5 / 0
7,479
416
5,763
8,843
2,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 9 / 2
7,226
401
5,839
13,093
3,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
11
0 / 9 / 2
6,821
379
2,534
13,332
7,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 7 / 1
7,454
414
4,979
12,356
3,495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,955
553
3,925
7,323
2,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Dasirk94
Hou Yi
19
9 / 0 / 5
12,481
693
11,586
13,044
5,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SG Morty
Nemesis
16
5 / 0 / 6
10,787
599
5,946
8,493
3,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
4 / 2 / 5
10,576
588
5,332
13,626
4,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
17
12 / 3 / 5
11,612
645
15,562
11,335
4,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
33
35
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alien4Fear
Nemesis
3
5
1
0.7
W
3
2
5
2.75
L
Hachiman
Cptbaldshaft
Hachiman
0
5
0
0
W
Hou Yi
Dasirk94
Hou Yi
9
0
5
11.5
L
1
9
2
0.22
W
Nemesis
SG Morty
Nemesis
5
0
6
8
L
Yemoja
0
9
2
0.11
L
2
7
1
0.36
W
Fenrir
4
2
5
3.25
W
Scylla
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
42,351
58,364
Taken
53,821
20,509
Mitigated
20,144
6,986
Healing
25,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alien4Fear
Nemesis
7,315
3,095
0
2,330
10,740
3,146
0
1,345
9,395
0
34,994
W
3,925
1,248
0
1,200
7,323
2,928
2,566
331
6,992
0
34,153
L
Hachiman
Cptbaldshaft
Hachiman
5,763
2,690
0
1,996
8,843
2,264
0
609
8,234
0
39,356
W
Hou Yi
Dasirk94
Hou Yi
11,586
7,484
0
8,254
13,044
5,318
6,698
881
12,163
0
88,605
L
5,839
3,075
0
1,859
13,093
3,701
674
5,542
7,551
0
28,957
W
Nemesis
SG Morty
Nemesis
5,946
2,761
0
4,541
8,493
3,207
2,632
173
8,320
0
56,228
L
Yemoja
2,534
455
581
96
13,332
7,903
140
3,262
10,070
24,820
0
L
4,979
1,406
0
124
12,356
3,495
290
4,804
7,552
0
22,179
W
Fenrir
5,332
1,407
0
6,941
13,626
4,690
252
157
13,469
0
73,531
W
Scylla
15,562
719
0
4,587
11,335
4,001
3,120
992
10,343
55,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
55,411
267
Minions Killed
482
0
Camps Cleared
0
1,378,295
Distance Traveled
1,565,027
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,031
446
60
3
0
256,897
3
W
Odin
9,955
553
64
4
0
312,604
0
L
Hachiman
7,479
416
80
4
0
261,937
4
W
Hou Yi
12,481
693
146
8
0
292,739
1
L
Neith
7,226
401
44
2
0
266,277
0
W
Nemesis
10,787
599
95
5
0
325,133
1
L
Yemoja
6,821
379
45
3
0
264,897
0
L
Thor
7,454
414
38
2
0
328,287
0
W
Fenrir
10,576
588
86
5
0
337,558
3
W
Scylla
11,612
645
91
5
0
296,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role