Player Matchup

Sol
Sol
FuzzyNavels
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,572 Elo+
Party 1
Agni
Agni
OhSoPrettyNicky
Agni
Level 148
God Stats
5W - 2L
1,536 SR
Queue Stats
286W - 223L
1,527 Elo+
Party 1
Neith
Neith
i Ste 95
Neith
Level 123
God Stats
80W - 58L
1,564 SR
Queue Stats
127W - 105L
1,564 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,554 Elo+

VS

Team Averages
Level 26
1,485 SR
1,319 Elo+
Ymir
Ymir
DeMoLiTiOnDaD
Ymir
Level 27
God Stats
1W - 2L
1,478 SR
Queue Stats
78W - 102L
1,348 Elo+
Solo
He Bo
He Bo
JM_BeNJi
He Bo
Level 24
God Stats
4W - 15L
1,478 SR
Queue Stats
68W - 82L
1,288 Elo+
Solo
Jing Wei
Jing Wei
Siemka9000
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
7,398
740
3,837
5,684
1,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 0 / 6
8,244
824
11,030
3,585
1,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
i Ste 95
Neith
11
4 / 1 / 7
7,845
785
8,678
6,862
2,260
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,311
631
3,456
10,262
5,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
JM_BeNJi
He Bo
9
2 / 7 / 0
6,346
635
2,661
8,908
2,758
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Siemka9000
Jing Wei
9
1 / 4 / 2
6,255
626
4,221
10,352
3,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
2
9
3.75
L
He Bo
JM_BeNJi
He Bo
2
7
0
0.29
W
7
0
6
10
L
Jing Wei
Siemka9000
Jing Wei
1
4
2
0.5
W
Neith
i Ste 95
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
10,338
16,131
Taken
29,522
5,222
Mitigated
11,682
5,553
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,456
90
147
397
10,262
5,559
0
5,165
5,097
11,042
0
W
3,837
1,457
0
1,491
5,684
1,851
973
2,973
2,711
12,038
0
L
He Bo
JM_BeNJi
He Bo
2,661
222
0
394
8,908
2,758
0
5,149
3,759
20,817
0
W
11,030
271
0
1,737
3,585
1,111
312
631
2,954
35,517
0
L
Jing Wei
Siemka9000
Jing Wei
4,221
2,942
405
2,946
10,352
3,365
0
4,566
5,786
0
16,133
W
Neith
i Ste 95
Neith
8,678
3,715
0
2,325
6,862
2,260
1,388
2,589
4,273
0
29,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
18,912
106
Minions Killed
76
0
Camps Cleared
0
534,607
Distance Traveled
453,296
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,311
631
12
1
0
156,085
3
W
Sol
7,398
740
9
1
0
185,356
0
L
He Bo
6,346
635
28
3
0
142,960
0
W
Agni
8,244
824
48
5
0
200,953
1
L
Jing Wei
6,255
626
36
4
0
154,251
1
W
Neith
7,845
785
49
5
0
148,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role