Player Matchup

Ah Puch
Ah Puch
Idya
Ah Puch
Level 148
God Stats
3W - 0L
1,908 SR
Queue Stats
397W - 282L
1,640 Elo+
Party 2
Guan Yu
Guan Yu
MillerTime77921
Guan Yu
Level 124
God Stats
4W - 2L
1,594 SR
Queue Stats
253W - 158L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
SharpShot4859
Cthulhu
Level 61
God Stats
58W - 40L
1,678 SR
Queue Stats
123W - 99L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
TOXIC BANANA 86
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 74L
1,594 Elo+
Party 2
Hachiman
Hachiman
Thesmoketho
Hachiman
Level 37
God Stats
4W - 0L
1,545 SR
Queue Stats
87W - 58L
1,658 Elo+
Solo
Team Averages
Level 79
1,645 SR
1,629 Elo+

VS

Team Averages
Level 53
1,598 SR
1,613 Elo+
Zeus
Zeus
 
Zeus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AdamT6659
Danzaburou
Level 46
God Stats
27W - 14L
1,753 SR
Queue Stats
460W - 168L
1,706 Elo+
Solo
Olorun
Olorun
Aurorian_Vamp
Olorun
Level 29
God Stats
197W - 143L
1,575 SR
Queue Stats
245W - 184L
1,563 Elo+
Party 1
Fenrir
Fenrir
Conquer316
Fenrir
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
471W - 378L
1,570 Elo+
Party 1
Ra
Ra
DreewVVS
Ra
Level 49
God Stats
0W - 1L
1,663 SR
Queue Stats
9W - 3L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Idya
Ah Puch
18
7 / 4 / 6
13,149
1,096
14,619
7,804
2,366
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 8
11,158
930
5,889
9,778
8,065
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
15
1 / 2 / 5
9,978
832
5,533
4,410
3,310
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
1 / 5 / 10
11,037
920
7,480
13,247
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Thesmoketho
Hachiman
17
6 / 4 / 6
11,878
990
12,216
10,525
3,003
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

160

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 4 / 3
9,524
794
1,639
3,892
1,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AdamT6659
Danzaburou
18
3 / 3 / 9
12,003
1,000
14,529
9,375
3,536
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 1 / 6
10,887
907
3,579
6,379
2,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Conquer316
Fenrir
17
11 / 4 / 3
12,702
1,059
17,947
14,871
5,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 5 / 10
11,395
950
5,314
13,495
5,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
17
Kills
18
18
Deaths
17
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
3
0.63
L
Danzaburou
AdamT6659
Danzaburou
3
3
9
2.5
L
2
1
6
5
L
Fenrir
Conquer316
Fenrir
11
4
3
3.13
L
1
5
10
1.2
W
Ah Puch
Idya
Ah Puch
7
4
6
2.5
W
2
3
8
2
W
Cthulhu
1
2
5
1.75
W
Kukulkan
1
5
10
1.2
W
Hachiman
Thesmoketho
Hachiman
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,737
Damage
43,008
45,764
Taken
48,012
21,534
Mitigated
18,728
3,840
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,639
75
0
0
3,892
1,298
0
3,326
566
7,428
0
L
Danzaburou
AdamT6659
Danzaburou
14,529
6,383
0
1,597
9,375
3,536
0
4,671
4,704
0
45,277
L
3,579
604
1,245
2,146
6,379
2,501
0
4,280
2,099
16,441
0
L
Fenrir
Conquer316
Fenrir
17,947
3,926
0
1,358
14,871
5,933
0
5,590
9,281
0
26,195
L
5,314
420
1,534
3,450
13,495
5,460
0
9,765
3,730
43,471
0
W
Ah Puch
Idya
Ah Puch
14,619
712
0
484
7,804
2,366
0
2,092
5,712
56,833
0
W
5,889
688
1,398
1,958
9,778
8,065
0
2,741
7,037
0
20,989
W
Cthulhu
5,533
96
0
0
4,410
3,310
0
1,952
2,458
15,866
0
W
Kukulkan
7,480
945
0
0
13,247
4,790
0
2,748
10,499
24,700
0
W
Hachiman
Thesmoketho
Hachiman
12,216
6,422
0
0
10,525
3,003
0
999
9,526
0
23,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,200
Gold Earned
56,511
229
Minions Killed
236
8
Camps Cleared
9
974,301
Distance Traveled
959,757
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,524
794
13
1
1
67,897
0
L
Danzaburou
12,003
1,000
77
6
1
211,592
0
L
Olorun
10,887
907
31
3
0
232,046
0
L
Fenrir
12,702
1,059
14
1
7
239,034
0
L
Ra
11,395
950
101
8
0
209,188
0
W
Ah Puch
13,149
1,096
104
9
3
215,354
0
W
Guan Yu
11,158
930
40
3
2
239,106
2
W
Cthulhu
9,978
832
16
1
0
119,710
0
W
Kukulkan
11,037
920
42
4
0
193,631
1
W
Hachiman
11,878
990
27
2
3
206,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role