Player Matchup

Danzaburou
Danzaburou
AnIrishLad
Danzaburou
Level 54
God Stats
0W - 1L
1,514 SR
Queue Stats
23W - 63L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
FreddyDaFish1208
Cthulhu
Level 38
God Stats
0W - 3L
1,272 SR
Queue Stats
13W - 52L
1,120 Elo+
Party 2
Thoth
Thoth
clabottle
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 58L
1,163 Elo+
Party 2
Team Averages
Level 44
1,429 SR
1,169 Elo+

VS

Team Averages
Level 70
1,433 SR
1,388 Elo+
Ne Zha
Ne Zha
ArataKaizaki
Ne Zha
Level 53
God Stats
8W - 14L
1,401 SR
Queue Stats
47W - 57L
1,427 Elo+
Party 1
Osiris
Osiris
Fleche8
Osiris
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 1
Nox
Nox
Todesfalle
Nox
Level 83
God Stats
1W - 1L
1,398 SR
Queue Stats
77W - 88L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnIrishLad
Danzaburou
16
1 / 7 / 4
13,438
560
21,153
24,161
11,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 2 / 1
15,116
630
11,367
24,113
31,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
clabottle
Thoth
13
0 / 11 / 3
12,176
507
5,923
18,096
6,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
16 / 4 / 4
15,934
664
32,219
20,227
9,865
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Fleche8
Osiris
17
1 / 0 / 16
13,358
557
11,980
19,642
24,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 1 / 14
13,872
578
12,326
12,358
5,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
20
20
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnIrishLad
Danzaburou
1
7
4
0.43
W
Ne Zha
16
4
4
4.5
W
Osiris
Fleche8
Osiris
1
0
16
9
L
3
2
1
1.75
W
3
1
14
10
L
Thoth
clabottle
Thoth
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,443
Damage
56,525
66,370
Taken
52,227
48,881
Mitigated
40,596
21,642
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnIrishLad
Danzaburou
21,153
11,548
255
10,420
24,161
11,320
2,349
2,908
21,253
0
83,746
W
Ne Zha
32,219
16,121
1,376
6,555
20,227
9,865
1,914
5,914
14,313
0
68,537
W
Osiris
Fleche8
Osiris
11,980
2,147
1,063
2,101
19,642
24,893
532
7,036
12,606
0
35,554
L
11,367
905
781
8,527
24,113
31,114
0
6,670
17,443
41,053
0
W
12,326
711
1,576
3,883
12,358
5,838
875
4,448
7,910
75,578
0
L
Thoth
clabottle
Thoth
5,923
627
231
1,428
18,096
6,447
90
2,852
15,244
31,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
43,164
206
Minions Killed
189
0
Camps Cleared
0
1,175,808
Distance Traveled
1,288,057
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,438
560
114
5
0
343,346
1
W
Ne Zha
15,934
664
45
2
0
425,988
2
W
Osiris
13,358
557
28
1
0
468,403
1
L
Cthulhu
15,116
630
47
2
0
484,295
0
W
Nox
13,872
578
116
5
0
393,666
0
L
Thoth
12,176
507
45
2
0
348,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role