Player Matchup

Danzaburou
Danzaburou
Asir0din
Danzaburou
Level 18
God Stats
21W - 19L
1,485 SR
Queue Stats
40W - 37L
1,326 Elo+
Party 1
Izanami
Izanami
R3G1M4R
Izanami
Level 22
God Stats
5W - 2L
1,528 SR
Queue Stats
24W - 32L
1,331 Elo+
Solo
Terra
Terra
Shadowzone877
Terra
Level 28
God Stats
5W - 1L
1,581 SR
Queue Stats
8W - 4L
1,353 Elo+
Solo
Horus
Horus
ZeromusTheDamned
Horus
Level 23
God Stats
25W - 13L
1,477 SR
Queue Stats
50W - 48L
1,294 Elo+
Party 1
Neith
Neith
karoleytor
Neith
Level 7
God Stats
5W - 3L
1,598 SR
Queue Stats
9W - 6L
1,373 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,335 Elo+

VS

Team Averages
Level 11
1,534 SR
1,208 Elo+
Cthulhu
Cthulhu
E_-_Man_
Cthulhu
Level 6
God Stats
1W - 2L
1,756 SR
Queue Stats
4W - 9L
1,194 Elo+
Solo
Ra
Ra
Minimal8904
Ra
Level 8
God Stats
3W - 4L
1,417 SR
Queue Stats
8W - 13L
1,215 Elo+
Solo
Pele
Pele
Royalewthcheeze_
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,269 Elo+
Solo
Chang'e
Chang'e
SpankTheTank86
Chang'e
Level 22
God Stats
29W - 26L
1,498 SR
Queue Stats
106W - 114L
1,313 Elo+
Solo
Ymir
Ymir
raiderboss
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asir0din
Danzaburou
18
10 / 1 / 17
12,735
1,158
20,376
13,249
5,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
R3G1M4R
Izanami
18
11 / 1 / 16
12,071
1,097
20,771
10,501
4,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 0 / 21
11,369
1,034
10,910
14,805
12,112
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
9 / 3 / 20
11,720
1,065
10,820
13,877
11,275
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
5 / 0 / 17
10,946
995
11,724
5,504
3,400
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E_-_Man_
Cthulhu
14
1 / 7 / 2
9,317
847
3,614
12,834
6,020
16
0 / 10 / 2
9,629
875
6,341
15,472
10,643
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 10 / 1
10,742
977
16,564
19,844
7,594
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 2
10,020
911
18,623
19,856
7,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 8 / 1
8,865
806
1,808
15,055
7,879
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
13
39
Kills
5
5
Deaths
39
91
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asir0din
Danzaburou
10
1
17
18.5
L
Cthulhu
E_-_Man_
Cthulhu
1
7
2
0.29
L
0
10
2
0.1
W
Izanami
R3G1M4R
Izanami
11
1
16
19
L
3
10
1
0.35
W
4
0
21
14.5
L
1
4
2
0.5
W
9
3
20
6.33
W
Neith
5
0
17
13.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,601
Damage
46,950
57,936
Taken
83,061
37,379
Mitigated
40,069
20,357
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asir0din
Danzaburou
20,376
10,572
0
3,673
13,249
5,997
0
8,607
4,642
0
34,616
L
Cthulhu
E_-_Man_
Cthulhu
3,614
577
0
0
12,834
6,020
0
1,139
11,525
7,404
0
L
6,341
1,038
145
22
15,472
10,643
0
982
14,340
14,514
0
W
Izanami
R3G1M4R
Izanami
20,771
17,044
0
1,524
10,501
4,595
0
6,025
4,476
0
46,720
L
16,564
5,842
0
1,704
19,844
7,594
0
5,576
14,142
0
40,719
W
10,910
3,181
2,803
6,331
14,805
12,112
0
5,996
8,809
23,273
0
L
18,623
2,141
1,074
3,591
19,856
7,933
0
2,309
17,397
37,656
0
W
10,820
3,993
2,338
2,943
13,877
11,275
0
6,871
7,006
3,188
14,647
W
Neith
11,724
5,866
0
745
5,504
3,400
0
2,887
2,389
0
18,587
L
1,808
1,212
0
299
15,055
7,879
0
2,317
12,713
3,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,841
Gold Earned
48,573
163
Minions Killed
117
2
Camps Cleared
0
957,547
Distance Traveled
676,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,735
1,158
39
4
0
200,657
1
L
Cthulhu
9,317
847
4
0
0
111,732
1
L
Ra
9,629
875
13
1
0
117,157
1
W
Izanami
12,071
1,097
69
6
0
193,436
0
L
Pele
10,742
977
48
4
0
153,732
0
W
Terra
11,369
1,034
38
3
1
207,833
0
L
Chang'e
10,020
911
49
4
0
188,732
0
W
Horus
11,720
1,065
4
0
0
165,894
0
W
Neith
10,946
995
13
1
1
189,727
1
L
Ymir
8,865
806
3
0
0
105,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role