Player Matchup

Scylla
Scylla
MC96817
Scylla
Level 52
God Stats
0W - 4L
1,388 SR
Queue Stats
5W - 10L
1,043 Elo+
Solo
Cthulhu
Cthulhu
allesssssss
Cthulhu
Level 29
God Stats
25W - 39L
1,366 SR
Queue Stats
37W - 61L
1,076 Elo+
Solo
Ravana
Ravana
antiheroi 2099
Ravana
Level 24
God Stats
0W - 3L
1,058 SR
Queue Stats
6W - 18L
930 Elo+
Solo
Team Averages
Level 35
1,271 SR
1,017 Elo+

VS

Team Averages
Level 72
1,468 SR
1,117 Elo+
Ratatoskr
Ratatoskr
Madra-Fir
Ratatoskr
Level 29
God Stats
3W - 0L
1,568 SR
Queue Stats
30W - 61L
1,000 Elo+
Solo
Rama
Rama
kolomak
Rama
Level 160
God Stats
1W - 2L
1,454 SR
Queue Stats
32W - 66L
1,067 Elo+
Solo
Hades
Hades
strohb_420
Hades
Level 28
God Stats
12W - 9L
1,383 SR
Queue Stats
96W - 117L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MC96817
Scylla
9
0 / 4 / 4
7,046
587
3,525
6,993
1,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
allesssssss
Cthulhu
10
1 / 3 / 2
7,282
607
8,314
11,521
8,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 10 / 1
6,926
577
5,489
14,775
5,808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Madra-Fir
Ratatoskr
11
8 / 2 / 8
9,077
756
9,071
7,472
2,335
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
kolomak
Rama
11
3 / 0 / 7
8,051
671
3,206
3,499
1,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
12
6 / 2 / 9
8,983
749
13,936
12,558
7,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
2
Kills
17
17
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
MC96817
Scylla
0
4
4
0.5
W
Ratatoskr
Madra-Fir
Ratatoskr
8
2
8
6
L
Cthulhu
allesssssss
Cthulhu
1
3
2
0.67
L
1
10
1
0.15
W
Rama
kolomak
Rama
3
0
7
6.5
W
Hades
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
26,213
33,289
Taken
23,529
16,324
Mitigated
10,540
5,447
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
MC96817
Scylla
3,525
424
417
441
6,993
1,763
130
4,093
2,900
16,956
0
W
Ratatoskr
Madra-Fir
Ratatoskr
9,071
1,859
210
899
7,472
2,335
447
3,109
4,160
0
20,782
L
Cthulhu
allesssssss
Cthulhu
8,314
514
1,129
1,253
11,521
8,753
133
3,976
7,545
24,615
0
L
5,489
1,434
810
1,397
14,775
5,808
57
6,063
8,712
0
18,178
W
Rama
kolomak
Rama
3,206
2,391
958
1,946
3,499
1,147
201
2,126
1,273
0
15,095
W
Hades
13,936
1,044
1,126
3,385
12,558
7,058
330
5,963
6,245
36,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,254
Gold Earned
26,111
93
Minions Killed
106
0
Camps Cleared
0
626,937
Distance Traveled
634,300
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,046
587
22
2
0
196,579
2
W
Ratatoskr
9,077
756
23
2
0
240,328
2
L
Cthulhu
7,282
607
47
4
0
237,418
2
L
Ravana
6,926
577
24
2
0
192,940
3
W
Rama
8,051
671
24
2
0
171,930
5
W
Hades
8,983
749
59
5
0
222,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role