Player Matchup

Apollo
Apollo
Ace Smith 1983
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Ecnirp-Serrot
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,077 Elo+
Solo
Set
Set
Hudzor31Wrecker
Set
Level 15
God Stats
9W - 8L
1,487 SR
Queue Stats
13W - 13L
1,226 Elo+
Solo
Hachiman
Hachiman
Senna1696
Hachiman
Level 15
God Stats
2W - 1L
1,754 SR
Queue Stats
14W - 22L
1,159 Elo+
Solo
Sun Wukong
Sun Wukong
wavyyboimojo
Sun Wukong
Level 27
God Stats
24W - 23L
1,431 SR
Queue Stats
70W - 89L
1,174 Elo+
Solo
Team Averages
Level 13
1,534 SR
1,227 Elo+

VS

Team Averages
Level 21
1,355 SR
1,143 Elo+
Skadi
Skadi
FusedRaccoon711
Skadi
Level 25
God Stats
3W - 4L
1,367 SR
Queue Stats
46W - 83L
1,106 Elo+
Party 1
Yemoja
Yemoja
KingAverett
Yemoja
Level 23
God Stats
15W - 9L
1,497 SR
Queue Stats
76W - 89L
1,239 Elo+
Solo
Hachiman
Hachiman
SaM-LaMb7
Hachiman
Level 22
God Stats
3W - 4L
1,173 SR
Queue Stats
54W - 61L
1,309 Elo+
Solo
Izanami
Izanami
UwU Cutie5552
Izanami
Level 13
God Stats
1W - 1L
1,239 SR
Queue Stats
21W - 46L
1,060 Elo+
Party 1
Nemesis
Nemesis
alilb
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
6,937
385
2,264
12,105
3,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 5
8,125
451
4,051
14,617
4,732
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
12 / 2 / 4
10,089
561
15,299
13,921
13,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Senna1696
Hachiman
3
0 / 2 / 1
5,089
283
379
1,558
225
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Sun Wukong
wavyyboimojo
Sun Wukong
9
4 / 2 / 7
7,270
404
5,564
6,015
3,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
9,859
548
6,651
9,647
3,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
15
4 / 1 / 4
10,474
582
5,779
4,708
3,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SaM-LaMb7
Hachiman
15
7 / 3 / 2
9,942
552
12,102
11,081
4,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
12
5 / 5 / 4
9,190
511
6,250
10,388
3,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
alilb
Nemesis
10
0 / 6 / 3
7,455
414
1,271
11,920
3,135
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
19
Kills
22
23
Deaths
20
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
2
6
5
0.75
W
6
5
4
1.6
L
12
2
4
7
W
Yemoja
4
1
4
6
W
Hachiman
SaM-LaMb7
Hachiman
7
3
2
2.67
L
Hachiman
Senna1696
Hachiman
0
2
1
0.25
W
Izanami
5
5
4
1.4
W
Nemesis
alilb
Nemesis
0
6
3
0.25
L
Sun Wukong
wavyyboimojo
Sun Wukong
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,557
Damage
32,053
48,216
Taken
47,744
25,150
Mitigated
17,377
10,562
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,264
1,445
0
0
12,105
3,733
26
2,892
9,213
0
28,422
L
4,051
1,361
0
4,610
14,617
4,732
0
844
13,773
32,077
0
W
6,651
2,730
0
380
9,647
3,186
2,831
348
9,049
0
46,575
L
15,299
5,311
0
5,021
13,921
13,292
394
1,785
12,136
0
50,930
W
Yemoja
5,779
1,322
1,692
662
4,708
3,637
884
293
4,315
48,287
0
W
Hachiman
SaM-LaMb7
Hachiman
12,102
9,827
0
4,456
11,081
4,144
4,126
1,996
9,010
0
52,071
L
Hachiman
Senna1696
Hachiman
379
233
0
350
1,558
225
120
0
1,558
0
2,387
W
Izanami
6,250
3,806
216
2,661
10,388
3,275
2,548
1,414
8,699
0
32,541
W
Nemesis
alilb
Nemesis
1,271
983
0
1,540
11,920
3,135
353
0
11,470
0
10,898
L
Sun Wukong
wavyyboimojo
Sun Wukong
5,564
2,000
0
581
6,015
3,168
0
258
5,757
0
17,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
46,920
193
Minions Killed
335
0
Camps Cleared
0
1,037,275
Distance Traveled
1,401,466
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,937
385
40
2
0
243,830
4
L
Freya
8,125
451
51
3
0
268,378
1
W
Skadi
9,859
548
93
5
0
289,115
0
L
Set
10,089
561
81
5
0
299,741
2
W
Yemoja
10,474
582
87
5
0
238,227
0
W
Hachiman
9,942
552
82
5
0
274,652
7
L
Hachiman
5,089
283
3
0
0
48,249
1
W
Izanami
9,190
511
53
3
0
289,706
4
W
Nemesis
7,455
414
20
1
0
309,766
0
L
Sun Wukong
7,270
404
18
1
0
177,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role