Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
RECKLESSJRHODES
Ymir
Level 62
God Stats
15W - 11L
1,522 SR
Queue Stats
120W - 124L
1,383 Elo+
Party 2
Ra
Ra
ごじきゅあ
Ra
Level 65
God Stats
3W - 1L
1,356 SR
Queue Stats
64W - 71L
1,397 Elo+
Solo
Team Averages
Level 78
1,459 SR
1,427 Elo+

VS

Team Averages
Level 79
1,600 SR
1,503 Elo+
Sol
Sol
C3infinte
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Joebi_Wan_Kanobi
Chaac
Level 83
God Stats
0W - 1L
1,692 SR
Queue Stats
18W - 15L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StevenTheStoner1
Tsukuyomi
Level 149
God Stats
12W - 8L
1,608 SR
Queue Stats
114W - 98L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 0 / 6
5,298
757
4,701
4,300
1,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 0 / 2
5,873
839
2,727
7,019
3,915
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 3
5,767
824
2,374
3,143
963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
4,228
604
625
3,620
956
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
0 / 1 / 0
4,446
635
2,684
5,554
3,043
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
8
0 / 1 / 0
4,561
652
4,114
4,905
2,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
6
3
L
0
4
0
0
L
0
1
0
0
W
4
0
2
5
L
Tsukuyomi
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,802
Damage
7,423
14,462
Taken
14,079
6,274
Mitigated
6,500
5,294
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,701
2,104
394
1,787
4,300
1,396
321
80
4,095
0
15,313
L
625
325
0
566
3,620
956
0
1,422
2,198
5,958
0
L
2,684
155
0
977
5,554
3,043
0
2,717
2,837
0
10,034
W
2,727
613
241
1,008
7,019
3,915
85
449
6,370
8,869
0
L
Tsukuyomi
4,114
376
0
1,256
4,905
2,501
0
995
3,910
0
17,062
W
2,374
208
971
893
3,143
963
336
135
2,962
20,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
13,235
76
Minions Killed
49
0
Camps Cleared
0
418,488
Distance Traveled
332,217
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,298
757
26
4
0
147,577
2
L
Sol
4,228
604
4
1
0
64,603
0
L
Chaac
4,446
635
18
3
0
132,547
1
W
Ymir
5,873
839
9
1
0
132,813
0
L
Tsukuyomi
4,561
652
27
4
0
135,067
1
W
Ra
5,767
824
41
6
0
138,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role