Player Matchup

Merlin
Merlin
GUNCHETE
Merlin
Level 28
God Stats
27W - 24L
1,369 SR
Queue Stats
66W - 61L
1,338 Elo+
Party 1
Izanami
Izanami
l Its Kenji l
Izanami
Level 24
God Stats
2W - 7L
1,388 SR
Queue Stats
6W - 12L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
sarcast1cbadger
Danzaburou
Level 29
God Stats
5W - 6L
1,314 SR
Queue Stats
70W - 63L
1,343 Elo+
Party 1
Team Averages
Level 27
1,357 SR
1,311 Elo+

VS

Team Averages
Level 35
1,494 SR
1,451 Elo+
Arachne
Arachne
 
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
The Ultra 85
Cthulhu
Level 28
God Stats
22W - 14L
1,482 SR
Queue Stats
111W - 140L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
TheDollaBill
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GUNCHETE
Merlin
12
1 / 8 / 3
9,471
631
5,991
14,267
5,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
11
1 / 10 / 3
8,957
597
6,156
13,685
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
sarcast1cbadger
Danzaburou
13
3 / 7 / 2
10,225
682
12,309
14,824
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 2 / 11
10,992
733
10,330
14,375
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
The Ultra 85
Cthulhu
15
7 / 1 / 13
11,515
768
17,875
11,772
8,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TheDollaBill
Danzaburou
16
12 / 2 / 8
12,744
850
9,608
9,090
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
25
25
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
11
5.75
L
Merlin
GUNCHETE
Merlin
1
8
3
0.31
W
Cthulhu
The Ultra 85
Cthulhu
7
1
13
13.5
W
Danzaburou
TheDollaBill
Danzaburou
12
2
8
8
L
Izanami
1
10
3
0.25
L
Danzaburou
sarcast1cbadger
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
37,813
42,776
Taken
35,237
14,812
Mitigated
15,873
9,504
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,330
8,283
231
7,779
14,375
4,182
616
2,260
12,115
0
46,033
L
Merlin
GUNCHETE
Merlin
5,991
556
621
1,958
14,267
5,074
0
5,267
8,875
30,960
0
W
Cthulhu
The Ultra 85
Cthulhu
17,875
901
432
3,524
11,772
8,884
591
1,846
9,926
45,218
0
W
Danzaburou
TheDollaBill
Danzaburou
9,608
3,014
0
2,223
9,090
2,807
2,295
2,005
7,085
0
50,149
L
Izanami
6,156
4,007
1,077
1,101
13,685
4,319
239
5,866
7,594
0
29,043
L
Danzaburou
sarcast1cbadger
Danzaburou
12,309
4,399
1,113
3,634
14,824
5,419
100
6,049
8,400
0
51,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
35,251
182
Minions Killed
171
0
Camps Cleared
0
660,751
Distance Traveled
799,136
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,992
733
37
2
0
302,965
1
L
Merlin
9,471
631
48
3
0
200,459
0
W
Cthulhu
11,515
768
58
4
0
251,758
0
W
Danzaburou
12,744
850
76
5
0
244,413
0
L
Izanami
8,957
597
47
3
0
224,755
0
L
Danzaburou
10,225
682
87
6
0
235,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role