Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChOkLaTeThUnDAA
Zeus
Level 25
God Stats
34W - 23L
1,563 SR
Queue Stats
80W - 60L
1,440 Elo+
Solo
Loki
Loki
DaBeastlyA
Loki
Level 23
God Stats
35W - 40L
1,387 SR
Queue Stats
128W - 166L
1,158 Elo+
Solo
Danzaburou
Danzaburou
Egg8826
Danzaburou
Level 27
God Stats
12W - 4L
1,646 SR
Queue Stats
39W - 22L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
WorryingFall09
Sun Wukong
Level 28
God Stats
8W - 6L
1,536 SR
Queue Stats
59W - 42L
1,524 Elo+
Party 3
Team Averages
Level 26
1,526 SR
1,407 Elo+

VS

Team Averages
Level 25
1,460 SR
1,300 Elo+
Skadi
Skadi
Stealthboy55
Skadi
Level 68
God Stats
53W - 29L
1,563 SR
Queue Stats
57W - 34L
1,578 Elo+
Party 2
Bellona
Bellona
attackwaffle01
Bellona
Level 3
God Stats
0W - 2L
1,323 SR
Queue Stats
17W - 16L
1,188 Elo+
Party 2
Nemesis
Nemesis
carnagegate78
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,100 Elo+
Party 1
Set
Set
skeetermae
Set
Level 22
God Stats
2W - 5L
1,283 SR
Queue Stats
95W - 154L
1,099 Elo+
Party 1
Merlin
Merlin
spadeddew
Merlin
Level 16
God Stats
12W - 6L
1,633 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 3 / 22
12,048
1,004
14,145
9,600
4,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 2 / 16
12,372
1,031
22,211
9,846
3,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 11
11,070
923
7,853
16,365
5,934
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Egg8826
Danzaburou
19
8 / 1 / 16
12,593
1,049
17,804
12,630
5,339
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
WorryingFall09
Sun Wukong
20
8 / 0 / 21
12,864
1,072
15,232
10,975
8,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
12,862
1,072
21,795
14,401
5,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 4 / 8
10,438
870
2,931
16,855
14,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
17
0 / 12 / 8
10,419
868
5,881
22,210
10,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 16 / 8
10,476
873
3,642
22,871
11,091
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
spadeddew
Merlin
18
4 / 1 / 6
11,746
979
20,509
9,148
3,910
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
47
36
Kills
12
12
Deaths
36
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
22
5
W
12
2
16
10
W
4
6
11
1.58
W
Danzaburou
Egg8826
Danzaburou
8
1
16
16
L
7
3
5
3.17
W
Sun Wukong
WorryingFall09
Sun Wukong
8
0
21
18.5
L
0
4
8
1
L
Nemesis
0
12
8
0.33
L
1
16
8
0.31
L
Merlin
spadeddew
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,245
Damage
54,758
59,416
Taken
85,485
26,730
Mitigated
45,250
10,000
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,145
6,030
669
1,886
9,600
4,213
0
2,715
6,785
0
28,280
W
22,211
1,640
591
940
9,846
3,081
0
4,574
5,272
42,709
0
W
7,853
1,407
0
0
16,365
5,934
0
5,757
10,491
0
24,864
W
Danzaburou
Egg8826
Danzaburou
17,804
8,381
108
3,991
12,630
5,339
0
3,184
9,421
0
43,335
L
21,795
11,342
1,230
1,936
14,401
5,287
0
4,215
10,186
0
52,947
W
Sun Wukong
WorryingFall09
Sun Wukong
15,232
2,828
517
1,298
10,975
8,163
0
4,355
6,570
4,367
35,945
L
2,931
1,140
0
255
16,855
14,586
0
7,072
9,783
0
11,245
L
Nemesis
5,881
2,091
0
2,284
22,210
10,376
0
7,039
15,171
76
18,827
L
3,642
1,531
0
524
22,871
11,091
0
4,173
18,698
0
10,028
L
Merlin
spadeddew
Merlin
20,509
900
0
0
9,148
3,910
0
1,524
7,624
58,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,947
Gold Earned
55,941
233
Minions Killed
224
5
Camps Cleared
8
976,546
Distance Traveled
1,029,424
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,048
1,004
35
3
0
164,115
2
W
Zeus
12,372
1,031
37
3
3
177,577
0
W
Loki
11,070
923
41
3
0
193,954
3
W
Danzaburou
12,593
1,049
58
5
1
210,007
0
L
Skadi
12,862
1,072
74
6
3
216,283
1
W
Sun Wukong
12,864
1,072
62
5
1
230,893
2
L
Bellona
10,438
870
18
2
3
220,831
0
L
Nemesis
10,419
868
28
2
1
182,088
2
L
Set
10,476
873
8
1
0
192,155
0
L
Merlin
11,746
979
96
8
1
218,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role