Player Matchup

Hun Batz
Hun Batz
ElDud
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,249 Elo+
Party 2
Ra
Ra
Erüv
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
MisoginiaAlCubo
Ymir
Level 15
God Stats
11W - 12L
1,518 SR
Queue Stats
28W - 32L
1,338 Elo+
Party 2
Xbalanque
Xbalanque
Patricidio
Xbalanque
Level 16
God Stats
2W - 4L
1,729 SR
Queue Stats
33W - 37L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
Sotongos
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,343 Elo+
Party 2
Team Averages
Level 10
1,549 SR
1,349 Elo+

VS

Team Averages
Level 31
1,601 SR
1,481 Elo+
Danzaburou
Danzaburou
FalteringClown3
Danzaburou
Level 29
God Stats
31W - 22L
1,663 SR
Queue Stats
122W - 103L
1,495 Elo+
Solo
Susano
Susano
Jewoine
Susano
Level 2
God Stats
3W - 4L
1,727 SR
Queue Stats
13W - 14L
1,681 Elo+
Party 1
Bacchus
Bacchus
Kezach
Bacchus
Level 69
God Stats
1W - 0L
1,414 SR
Queue Stats
22W - 15L
1,367 Elo+
Party 1
Scylla
Scylla
LightPotato33
Scylla
Level 27
God Stats
6W - 9L
1,471 SR
Queue Stats
79W - 75L
1,404 Elo+
Solo
Hercules
Hercules
TheTalIDwarf
Hercules
Level 27
God Stats
4W - 1L
1,732 SR
Queue Stats
14W - 10L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElDud
Hun Batz
6
0 / 2 / 0
4,592
459
1,269
5,952
1,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
8
1 / 7 / 0
4,980
498
1,367
5,599
1,863
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 6 / 0
4,370
437
1,583
8,173
3,673
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
Patricidio
Xbalanque
6
0 / 9 / 0
4,110
411
2,377
7,534
1,811
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
Sotongos
Guan Yu
8
0 / 7 / 0
4,644
464
1,806
8,043
4,789
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FalteringClown3
Danzaburou
10
10 / 0 / 11
7,350
735
8,754
4,018
1,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
Jewoine
Susano
7
0 / 1 / 8
5,049
505
793
4,179
973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Bacchus
Kezach
Bacchus
10
6 / 0 / 13
7,190
719
4,973
5,029
2,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
8 / 1 / 2
6,954
695
7,431
3,079
928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TheTalIDwarf
Hercules
11
7 / 0 / 4
6,824
682
5,037
4,934
2,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
69
1
Kills
31
31
Deaths
2
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ElDud
Hun Batz
0
2
0
0
L
Ra
1
7
0
0.14
W
Danzaburou
FalteringClown3
Danzaburou
10
0
11
15.5
W
Susano
Jewoine
Susano
0
1
8
4
W
Bacchus
Kezach
Bacchus
6
0
13
12.5
W
8
1
2
9
L
0
6
0
0
L
Xbalanque
Patricidio
Xbalanque
0
9
0
0
L
Guan Yu
Sotongos
Guan Yu
0
7
0
0
W
Hercules
TheTalIDwarf
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,402
Damage
26,988
35,301
Taken
21,239
13,502
Mitigated
8,200
4,072
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ElDud
Hun Batz
1,269
48
0
1,521
5,952
1,366
0
1,106
4,846
0
19,329
L
Ra
1,367
348
70
201
5,599
1,863
0
3,281
2,318
14,620
0
W
Danzaburou
FalteringClown3
Danzaburou
8,754
3,183
0
1,233
4,018
1,122
868
697
3,321
0
25,490
W
Susano
Jewoine
Susano
793
308
0
921
4,179
973
0
0
4,179
0
14,324
W
Bacchus
Kezach
Bacchus
4,973
960
0
680
5,029
2,577
156
1,290
3,739
19,494
0
W
7,431
471
0
640
3,079
928
583
963
2,116
39,626
0
L
1,583
449
0
856
8,173
3,673
30
4,237
3,936
6,201
0
L
Xbalanque
Patricidio
Xbalanque
2,377
1,748
0
664
7,534
1,811
102
3,343
4,166
0
13,728
L
Guan Yu
Sotongos
Guan Yu
1,806
296
0
760
8,043
4,789
0
437
7,331
0
12,302
W
Hercules
TheTalIDwarf
Hercules
5,037
2,169
0
1,692
4,934
2,600
696
0
4,684
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
33,367
126
Minions Killed
234
0
Camps Cleared
0
860,161
Distance Traveled
1,008,466
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,592
459
36
4
0
193,557
0
L
Ra
4,980
498
30
3
0
144,324
1
W
Danzaburou
7,350
735
41
4
0
208,536
0
W
Susano
5,049
505
28
3
0
214,726
0
W
Bacchus
7,190
719
28
3
0
211,578
4
W
Scylla
6,954
695
73
7
0
179,853
3
L
Ymir
4,370
437
9
1
0
158,876
2
L
Xbalanque
4,110
411
28
3
0
161,991
0
L
Guan Yu
4,644
464
23
2
0
201,413
0
W
Hercules
6,824
682
64
6
0
193,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role