Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
IcySylux
Chronos
Level 144
God Stats
1W - 0L
1,383 SR
Queue Stats
40W - 29L
1,679 Elo+
Party 1
Team Averages
Level 128
1,461 SR
1,560 Elo+

VS

Team Averages
Level 125
1,585 SR
1,689 Elo+
Ullr
Ullr
Chase Ebah
Ullr
Level 139
God Stats
11W - 19L
1,521 SR
Queue Stats
293W - 232L
1,669 Elo+
Party 2
Anubis
Anubis
Kingspoint415
Anubis
Level 128
God Stats
39W - 28L
1,616 SR
Queue Stats
252W - 222L
1,665 Elo+
Party 2
Hercules
Hercules
weeMEATpocket
Hercules
Level 108
God Stats
5W - 5L
1,618 SR
Queue Stats
112W - 74L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 0 / 8
10,330
689
10,020
12,425
10,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
 
Cerberus
13
3 / 2 / 9
9,718
648
5,449
14,414
11,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
IcySylux
Chronos
15
5 / 0 / 9
10,629
709
11,846
11,323
4,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,899
593
7,713
8,428
2,447
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 0
8,167
544
6,140
9,214
3,680
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
weeMEATpocket
Hercules
11
0 / 4 / 2
8,191
546
9,182
15,054
11,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
8
10
W
Cerberus
 
Cerberus
3
2
9
3.75
L
2
4
0
0.5
W
Chronos
IcySylux
Chronos
5
0
9
9.5
L
0
6
0
0
L
Hercules
weeMEATpocket
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
23,035
38,162
Taken
32,696
26,307
Mitigated
17,693
13,715
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,020
4,617
577
2,409
12,425
10,194
62
1,270
10,830
0
23,226
W
Cerberus
 
Cerberus
5,449
627
0
4,443
14,414
11,781
0
2,462
11,677
36,043
0
L
7,713
2,099
0
317
8,428
2,447
0
3,729
4,374
0
33,108
W
Chronos
IcySylux
Chronos
11,846
5,305
0
6,286
11,323
4,332
1,002
2,452
8,721
63,963
0
L
6,140
254
0
1,641
9,214
3,680
0
5,332
3,632
41,899
0
L
Hercules
weeMEATpocket
Hercules
9,182
2,794
0
5,345
15,054
11,566
0
7,774
6,830
0
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
25,257
208
Minions Killed
147
0
Camps Cleared
0
785,938
Distance Traveled
732,582
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,330
689
32
2
0
276,848
2
W
Cerberus
9,718
648
66
4
0
232,897
3
L
Ullr
8,899
593
51
3
0
258,594
2
W
Chronos
10,629
709
110
7
0
276,193
4
L
Anubis
8,167
544
66
4
0
219,798
3
L
Hercules
8,191
546
30
2
0
254,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role