Player Matchup

Fenrir
Fenrir
Bacchus42069
Fenrir
Level 120
God Stats
1W - 6L
1,415 SR
Queue Stats
261W - 309L
1,380 Elo+
Party 1
King Arthur
King Arthur
cheese333
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 261L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
xxxPIMPOSAMAxxx
Kukulkan
Level 87
God Stats
30W - 30L
1,453 SR
Queue Stats
308W - 321L
1,413 Elo+
Party 1
Team Averages
Level 98
1,456 SR
1,385 Elo+

VS

Team Averages
Level 71
1,584 SR
1,404 Elo+
Danzaburou
Danzaburou
BretonArchMage
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,182 Elo+
Party 2
Nu Wa
Nu Wa
GhoullishKing
Nu Wa
Level 145
God Stats
4W - 6L
1,647 SR
Queue Stats
154W - 178L
1,570 Elo+
Party 2
Cerberus
Cerberus
XxD3AdA55aU1txX
Cerberus
Level 61
God Stats
3W - 0L
1,605 SR
Queue Stats
118W - 108L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 0
7,739
595
5,402
12,778
8,258
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
cheese333
King Arthur
10
0 / 10 / 0
7,406
570
5,807
17,509
8,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
11
0 / 6 / 1
8,072
621
5,211
7,501
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BretonArchMage
Danzaburou
13
9 / 1 / 8
10,965
843
7,095
10,404
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 16
10,641
819
15,302
7,064
2,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
13
7 / 0 / 16
11,236
864
8,293
9,730
6,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
23
23
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
0
0.14
W
Danzaburou
BretonArchMage
Danzaburou
9
1
8
13
W
7
0
16
15
W
Cerberus
7
0
16
15
L
King Arthur
cheese333
King Arthur
0
10
0
0
L
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
30,690
37,788
Taken
27,198
18,581
Mitigated
12,870
1,282
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,402
579
0
456
12,778
8,258
0
7,794
4,984
0
17,309
W
Danzaburou
BretonArchMage
Danzaburou
7,095
3,322
441
3,287
10,404
3,763
1,917
3,277
7,027
0
48,383
W
15,302
5,267
323
3,171
7,064
2,457
546
388
6,476
48,904
0
W
Cerberus
8,293
419
745
3,153
9,730
6,650
29
1,602
8,028
27,012
0
L
King Arthur
cheese333
King Arthur
5,807
694
0
325
17,509
8,410
0
11,774
5,475
0
31,326
L
Kukulkan
5,211
294
282
219
7,501
1,913
0
3,981
3,520
47,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
32,842
131
Minions Killed
196
0
Camps Cleared
0
617,466
Distance Traveled
731,107
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,739
595
17
1
0
209,036
3
W
Danzaburou
10,965
843
73
6
0
221,261
0
W
Nu Wa
10,641
819
58
4
0
238,067
2
W
Cerberus
11,236
864
65
5
0
271,779
3
L
King Arthur
7,406
570
29
2
0
222,093
0
L
Kukulkan
8,072
621
85
7
0
186,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role