Player Matchup

Arachne
Arachne
FNC apple
Arachne
Level 16
God Stats
10W - 5L
1,705 SR
Queue Stats
13W - 13L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
FNC tox1c
Cthulhu
Level 6
God Stats
2W - 1L
1,649 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 2
Awilix
Awilix
Pegram
Awilix
Level 16
God Stats
4W - 8L
1,540 SR
Queue Stats
12W - 25L
1,473 Elo+
Solo
Apollo
Apollo
VGReyMOnGM
Apollo
Level 5
God Stats
1W - 4L
1,489 SR
Queue Stats
12W - 16L
1,543 Elo+
Solo
Nemesis
Nemesis
kinggabriel_13
Nemesis
Level 6
God Stats
0W - 2L
1,505 SR
Queue Stats
7W - 12L
1,289 Elo+
Solo
Team Averages
Level 10
1,578 SR
1,409 Elo+

VS

Team Averages
Level 19
1,525 SR
1,507 Elo+
Susano
Susano
IJusBodiedUOnG
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Bellona
Bellona
JBenin2004
Bellona
Level 17
God Stats
7W - 6L
1,443 SR
Queue Stats
15W - 13L
1,382 Elo+
Party 1
Ullr
Ullr
RedStarMedia
Ullr
Level 23
God Stats
5W - 1L
1,650 SR
Queue Stats
43W - 42L
1,528 Elo+
Solo
Ne Zha
Ne Zha
diego12345566
Ne Zha
Level 23
God Stats
3W - 2L
1,483 SR
Queue Stats
100W - 70L
1,641 Elo+
Solo
Olorun
Olorun
emmanuelpro853yt
Olorun
Level 28
God Stats
3W - 1L
1,551 SR
Queue Stats
80W - 95L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FNC apple
Arachne
15
8 / 13 / 2
11,099
462
12,434
25,673
8,351
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FNC tox1c
Cthulhu
16
2 / 8 / 9
11,647
485
10,461
21,923
31,198
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
Pegram
Awilix
15
3 / 9 / 4
10,295
429
8,351
16,965
7,937
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

Apollo
VGReyMOnGM
Apollo
20
11 / 8 / 5
13,881
578
20,933
28,537
11,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 13 / 3
9,938
414
3,418
20,642
8,847
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 14
11,322
472
9,251
17,158
6,529
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JBenin2004
Bellona
17
5 / 5 / 9
12,289
512
13,222
14,597
12,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 1 / 11
15,192
633
20,744
10,373
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
22 / 1 / 9
16,696
696
25,771
20,477
16,478
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 8 / 6
13,152
548
22,469
20,091
8,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
26
Kills
48
51
Deaths
26
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
FNC apple
Arachne
8
13
2
0.69
L
Cthulhu
FNC tox1c
Cthulhu
2
8
9
0.81
W
1
11
14
0.73
W
Bellona
JBenin2004
Bellona
5
5
9
1.9
L
Awilix
Pegram
Awilix
3
9
4
0.56
W
14
1
11
19.5
L
Apollo
VGReyMOnGM
Apollo
11
8
5
1.69
W
22
1
9
26.5
W
6
8
6
1.13
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,597
Damage
91,457
113,740
Taken
82,696
68,000
Mitigated
49,335
18,749
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FNC apple
Arachne
12,434
9,216
0
3,857
25,673
8,351
0
586
25,087
0
57,747
L
Cthulhu
FNC tox1c
Cthulhu
10,461
1,081
143
0
21,923
31,198
0
3,715
18,208
35,333
0
W
9,251
1,737
0
358
17,158
6,529
0
2,733
14,425
0
31,491
W
Bellona
JBenin2004
Bellona
13,222
5,839
0
1,325
14,597
12,365
2,237
4,293
10,304
0
57,063
L
Awilix
Pegram
Awilix
8,351
3,102
0
2,126
16,965
7,937
924
3,836
13,129
0
42,058
W
20,744
7,759
0
1,325
10,373
5,581
4,922
1,419
8,954
0
97,850
L
Apollo
VGReyMOnGM
Apollo
20,933
14,710
0
10,314
28,537
11,667
1,257
11,956
16,581
410
86,621
W
25,771
13,014
0
12,128
20,477
16,478
4,461
1,888
18,589
0
130,991
W
22,469
15,984
601
9,108
20,091
8,382
3,061
538
19,553
87,418
0
L
3,418
934
0
2,309
20,642
8,847
107
2,376
18,266
0
48,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
68,651
423
Minions Killed
634
0
Camps Cleared
0
1,898,294
Distance Traveled
2,081,541
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,099
462
63
3
0
417,609
0
L
Cthulhu
11,647
485
74
3
0
337,001
1
W
Susano
11,322
472
59
2
0
403,207
0
W
Bellona
12,289
512
107
4
0
409,706
0
L
Awilix
10,295
429
65
3
0
366,154
0
W
Ullr
15,192
633
157
7
0
448,244
1
L
Apollo
13,881
578
142
6
0
420,023
2
W
Ne Zha
16,696
696
176
7
0
476,506
6
W
Olorun
13,152
548
135
6
0
343,878
0
L
Nemesis
9,938
414
79
3
0
357,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role