Player Matchup

Cthulhu
Cthulhu
BLACKTY36
Cthulhu
Level 26
God Stats
67W - 51L
1,581 SR
Queue Stats
74W - 58L
1,542 Elo+
Party 1
Chang'e
Chang'e
KinGGDe14
Chang'e
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 82L
1,523 Elo+
Party 1
Neith
Neith
steven216787
Neith
Level 28
God Stats
40W - 30L
1,572 SR
Queue Stats
57W - 48L
1,440 Elo+
Party 1
Team Averages
Level 40
1,551 SR
1,502 Elo+

VS

Team Averages
Level 40
1,516 SR
1,324 Elo+
Nemesis
Nemesis
MexicanBard
Nemesis
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
32W - 25L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
jaimeoscar
Danzaburou
Level 66
God Stats
0W - 2L
1,330 SR
Queue Stats
68W - 48L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
jwuj14
Jormungandr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACKTY36
Cthulhu
10
0 / 0 / 6
6,508
651
3,695
9,438
5,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KinGGDe14
Chang'e
9
2 / 2 / 5
6,942
694
3,078
4,646
1,109
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 2
7,830
783
8,223
5,630
1,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MexicanBard
Nemesis
9
1 / 1 / 1
6,780
678
4,622
7,455
2,518
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
jaimeoscar
Danzaburou
11
2 / 1 / 1
7,066
707
7,028
6,414
2,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
jwuj14
Jormungandr
8
0 / 5 / 1
6,049
605
2,585
7,318
4,844
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLACKTY36
Cthulhu
0
0
6
3
W
Chang'e
KinGGDe14
Chang'e
2
2
5
2.25
L
Nemesis
MexicanBard
Nemesis
1
1
1
1.5
L
Danzaburou
jaimeoscar
Danzaburou
2
1
1
2.5
L
Jormungandr
jwuj14
Jormungandr
0
5
1
0.1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
14,235
19,714
Taken
21,187
8,576
Mitigated
9,605
8,920
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLACKTY36
Cthulhu
3,695
96
518
3,168
9,438
5,887
189
1,330
8,108
18,666
0
W
Chang'e
KinGGDe14
Chang'e
3,078
701
2,636
1,922
4,646
1,109
448
704
3,942
9,535
0
L
Nemesis
MexicanBard
Nemesis
4,622
1,033
0
2,335
7,455
2,518
0
2,200
5,255
0
32,299
L
Danzaburou
jaimeoscar
Danzaburou
7,028
1,681
0
1,673
6,414
2,243
0
2,468
3,946
0
30,107
L
Jormungandr
jwuj14
Jormungandr
2,585
544
0
282
7,318
4,844
0
2,265
5,053
9,530
0
W
8,223
4,553
0
676
5,630
1,580
1,052
551
5,079
0
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
19,895
100
Minions Killed
111
0
Camps Cleared
0
419,371
Distance Traveled
498,419
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,508
651
24
2
0
138,455
0
W
Chang'e
6,942
694
23
2
0
129,823
4
L
Nemesis
6,780
678
45
5
0
196,347
2
L
Danzaburou
7,066
707
52
5
0
187,711
0
L
Jormungandr
6,049
605
14
1
0
114,361
0
W
Neith
7,830
783
53
5
0
151,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role