Player Matchup

Jormungandr
Jormungandr
Fifthtale
Jormungandr
Level 136
God Stats
2W - 1L
1,914 SR
Queue Stats
72W - 58L
1,595 Elo+
Party 3
Eset
Eset
Ix SW1FT xI
Eset
Level 142
God Stats
0W - 2L
1,469 SR
Queue Stats
63W - 49L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
SpectreWolf88
Baron Samedi
Level 139
God Stats
1W - 1L
1,873 SR
Queue Stats
53W - 43L
1,573 Elo+
Party 3
Nemesis
Nemesis
U1330975061
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 1
Apollo
Apollo
xXPBMXx Salty
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,450 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,536 Elo+

VS

Team Averages
Level 107
1,385 SR
1,550 Elo+
Poseidon
Poseidon
BluntTime
Poseidon
Level 108
God Stats
5W - 5L
1,351 SR
Queue Stats
120W - 121L
1,573 Elo+
Party 2
Ra
Ra
Calmye
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 155L
1,613 Elo+
Party 2
Merlin
Merlin
Nxkki
Merlin
Level 137
God Stats
2W - 1L
1,190 SR
Queue Stats
118W - 126L
1,509 Elo+
Party 2
Nox
Nox
OakTurtle915828
Nox
Level 82
God Stats
3W - 1L
1,588 SR
Queue Stats
88W - 57L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
pobaduke
Tsukuyomi
Level 52
God Stats
2W - 1L
1,295 SR
Queue Stats
59W - 68L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fifthtale
Jormungandr
20
4 / 6 / 16
12,573
599
18,878
29,293
41,620
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 8 / 14
14,441
688
19,747
20,769
7,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SpectreWolf88
Baron Samedi
20
4 / 9 / 16
13,180
628
17,555
25,415
12,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
U1330975061
Nemesis
20
4 / 10 / 16
13,584
647
8,854
28,277
37,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 7 / 14
13,954
664
17,796
22,635
9,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BluntTime
Poseidon
20
11 / 6 / 21
15,124
720
27,501
18,150
8,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
20
11 / 4 / 23
16,113
767
25,040
22,559
16,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Nxkki
Merlin
20
5 / 5 / 29
14,325
682
19,090
21,383
10,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 29
14,506
691
21,967
17,128
8,492
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
pobaduke
Tsukuyomi
20
6 / 5 / 22
13,714
653
13,499
18,629
19,126
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
163
25
Kills
39
40
Deaths
25
76
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BluntTime
Poseidon
11
6
21
3.58
W
Ra
11
4
23
5.63
L
Jormungandr
Fifthtale
Jormungandr
4
6
16
2
L
8
8
14
1.88
W
Merlin
Nxkki
Merlin
5
5
29
3.9
W
6
5
29
4.1
L
Baron Samedi
SpectreWolf88
Baron Samedi
4
9
16
1.33
L
Nemesis
U1330975061
Nemesis
4
10
16
1.2
W
Tsukuyomi
pobaduke
Tsukuyomi
6
5
22
3.4
L
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,830
Damage
107,097
126,389
Taken
97,849
108,923
Mitigated
62,843
38,128
Healing
52,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BluntTime
Poseidon
27,501
2,731
3,565
3,883
18,150
8,217
2,295
10,863
7,287
64,855
0
W
Ra
25,040
2,947
21,324
12,229
22,559
16,582
1,097
11,423
11,136
57,007
0
L
Jormungandr
Fifthtale
Jormungandr
18,878
1,006
2,450
3,376
29,293
41,620
499
21,402
7,891
41,670
0
L
19,747
866
3,194
3,656
20,769
7,986
1,807
15,038
5,731
40,563
0
W
Merlin
Nxkki
Merlin
19,090
1,754
732
2,038
21,383
10,426
1,222
13,241
8,142
50,092
0
W
21,967
1,603
3,375
2,454
17,128
8,492
902
11,023
6,105
34,943
0
L
Baron Samedi
SpectreWolf88
Baron Samedi
17,555
141
5,756
4,747
25,415
12,994
1,416
20,745
4,670
41,453
0
L
Nemesis
U1330975061
Nemesis
8,854
3,195
2,406
5,976
28,277
37,259
328
18,136
10,141
0
21,041
W
Tsukuyomi
pobaduke
Tsukuyomi
13,499
3,768
2,134
586
18,629
19,126
49
9,630
8,999
0
19,500
L
17,796
9,079
1,759
4,808
22,635
9,064
1,195
18,277
4,358
0
38,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,732
Gold Earned
73,782
199
Minions Killed
230
0
Camps Cleared
0
1,582,772
Distance Traveled
1,668,342
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,124
720
55
3
0
330,324
4
W
Ra
16,113
767
75
4
0
318,657
0
L
Jormungandr
12,573
599
35
2
0
323,662
0
L
Eset
14,441
688
44
2
0
289,931
0
W
Merlin
14,325
682
55
3
0
304,729
0
W
Nox
14,506
691
32
2
0
327,787
2
L
Baron Samedi
13,180
628
44
2
0
294,675
0
L
Nemesis
13,584
647
18
1
0
342,259
1
W
Tsukuyomi
13,714
653
13
1
0
386,845
0
L
Apollo
13,954
664
58
3
0
332,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role