Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Anton5215
Baron Samedi
Level 7
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 5L
981 Elo+
Solo
Ra
Ra
RIP_potatoez
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,176 Elo+
Party 1
Team Averages
Level 37
1,395 SR
1,219 Elo+

VS

Team Averages
Level 58
1,389 SR
1,251 Elo+
Chaac
Chaac
BlueBat808
Chaac
Level 66
God Stats
87W - 124L
1,411 SR
Queue Stats
97W - 158L
1,168 Elo+
Solo
Olorun
Olorun
Roas19
Olorun
Level 48
God Stats
2W - 4L
1,060 SR
Queue Stats
95W - 131L
1,228 Elo+
Solo
Danzaburou
Danzaburou
TheTerrence93
Danzaburou
Level 60
God Stats
6W - 3L
1,695 SR
Queue Stats
66W - 85L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 1
4,001
800
1,792
4,485
1,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Anton5215
Baron Samedi
3
0 / 1 / 0
3,664
733
68
639
188
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 0
3,935
787
2,116
4,013
1,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
5 / 0 / 1
5,515
1,103
1,578
2,636
1,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Roas19
Olorun
7
2 / 1 / 3
5,021
1,004
3,539
3,509
1,079
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheTerrence93
Danzaburou
7
0 / 0 / 5
4,749
950
1,936
1,940
629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
0
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Baron Samedi
Anton5215
Baron Samedi
0
1
0
0
W
Chaac
5
0
1
5.5
L
0
4
0
0
W
Olorun
Roas19
Olorun
2
1
3
3.5
W
Danzaburou
TheTerrence93
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,976
Damage
7,053
9,137
Taken
8,085
3,143
Mitigated
3,209
1,899
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,792
85
304
926
4,485
1,768
0
2,273
2,150
9,946
0
L
Baron Samedi
Anton5215
Baron Samedi
68
68
0
0
639
188
0
420
194
572
0
W
Chaac
1,578
116
0
748
2,636
1,501
0
1,230
1,406
0
7,323
L
2,116
490
150
519
4,013
1,187
0
862
3,126
7,124
0
W
Olorun
Roas19
Olorun
3,539
1,593
30
1,717
3,509
1,079
282
1,370
2,139
13,417
0
W
Danzaburou
TheTerrence93
Danzaburou
1,936
1,026
0
487
1,940
629
326
1,380
560
0
8,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,600
Gold Earned
15,285
27
Minions Killed
55
0
Camps Cleared
0
206,603
Distance Traveled
322,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,001
800
12
2
0
100,238
0
L
Baron Samedi
3,664
733
1
0
0
18,269
0
W
Chaac
5,515
1,103
13
3
0
108,589
0
L
Ra
3,935
787
14
3
0
88,096
0
W
Olorun
5,021
1,004
29
6
0
100,508
2
W
Danzaburou
4,749
950
13
3
0
113,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role