Player Matchup

Sun Wukong
Sun Wukong
Ghomper
Sun Wukong
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 97L
1,154 Elo+
Solo
Osiris
Osiris
Joao marcel6838
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
JoelHD82
Chiron
Level 22
God Stats
2W - 2L
1,682 SR
Queue Stats
97W - 98L
1,063 Elo+
Solo
Merlin
Merlin
Soap1816
Merlin
Level 22
God Stats
16W - 21L
1,308 SR
Queue Stats
112W - 95L
1,153 Elo+
Solo
Ra
Ra
Stevemota509
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,274 Elo+

VS

Team Averages
Level 22
1,426 SR
1,230 Elo+
Hachiman
Hachiman
Drxppy Josh
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
FusedRaccoon711
Skadi
Level 25
God Stats
3W - 4L
1,270 SR
Queue Stats
46W - 83L
1,086 Elo+
Solo
Hun Batz
Hun Batz
Pochinomeme
Hun Batz
Level 27
God Stats
7W - 6L
1,353 SR
Queue Stats
13W - 14L
1,201 Elo+
Solo
Da Ji
Da Ji
ciclope2000
Da Ji
Level 29
God Stats
13W - 10L
1,370 SR
Queue Stats
94W - 127L
1,160 Elo+
Solo
Danzaburou
Danzaburou
superMAR7
Danzaburou
Level 25
God Stats
41W - 28L
1,639 SR
Queue Stats
167W - 191L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghomper
Sun Wukong
15
7 / 3 / 4
9,471
557
8,645
18,580
10,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 11 / 2
6,411
377
461
11,009
3,881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
JoelHD82
Chiron
14
6 / 7 / 1
9,029
531
5,936
11,625
3,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Soap1816
Merlin
9
6 / 3 / 4
7,206
424
4,414
5,720
1,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 5
6,175
363
0
1,553
271
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drxppy Josh
Hachiman
6
1 / 3 / 0
6,732
396
666
2,378
616
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 5
11,080
652
7,084
5,802
1,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Pochinomeme
Hun Batz
11
4 / 3 / 2
8,792
517
2,552
7,319
2,399
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 2
8,308
489
4,741
12,651
5,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
superMAR7
Danzaburou
13
11 / 6 / 6
10,412
612
18,984
9,796
3,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
19
Kills
23
26
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Drxppy Josh
Hachiman
1
3
0
0.33
W
6
2
5
4.25
L
Sun Wukong
Ghomper
Sun Wukong
7
3
4
3
L
0
11
2
0.09
L
Chiron
JoelHD82
Chiron
6
7
1
0.93
W
Hun Batz
Pochinomeme
Hun Batz
4
3
2
1.67
L
Merlin
Soap1816
Merlin
6
3
4
2.67
L
0
2
5
1.25
W
1
6
2
0.33
W
Danzaburou
superMAR7
Danzaburou
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
34,027
48,487
Taken
37,946
20,556
Mitigated
13,511
9,181
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Drxppy Josh
Hachiman
666
666
0
163
2,378
616
0
1,190
1,188
0
3,964
W
7,084
3,895
0
0
5,802
1,865
10,491
0
5,082
0
64,192
L
Sun Wukong
Ghomper
Sun Wukong
8,645
2,982
0
6,581
18,580
10,819
2,660
0
18,580
0
54,792
L
461
441
0
80
11,009
3,881
226
0
11,009
0
15,443
L
Chiron
JoelHD82
Chiron
5,936
3,633
480
2,040
11,625
3,993
345
0
11,622
0
35,794
W
Hun Batz
Pochinomeme
Hun Batz
2,552
1,276
9
477
7,319
2,399
1,030
863
6,456
0
32,534
L
Merlin
Soap1816
Merlin
4,414
1,045
0
0
5,720
1,592
70
0
5,720
13,435
0
L
0
0
0
0
1,553
271
0
0
1,553
0
0
W
4,741
1,197
0
933
12,651
5,321
0
451
12,200
0
32,035
W
Danzaburou
superMAR7
Danzaburou
18,984
13,026
0
785
9,796
3,310
2,860
1,910
7,430
0
45,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
45,324
186
Minions Killed
290
0
Camps Cleared
0
820,647
Distance Traveled
1,148,811
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,732
396
2
0
0
73,375
0
W
Skadi
11,080
652
134
8
0
270,781
0
L
Sun Wukong
9,471
557
87
5
0
292,798
0
L
Osiris
6,411
377
23
1
0
219,073
1
L
Chiron
9,029
531
62
4
0
184,643
1
W
Hun Batz
8,792
517
52
3
0
234,107
0
L
Merlin
7,206
424
14
1
0
120,556
0
L
Ra
6,175
363
0
0
0
3,577
1
W
Da Ji
8,308
489
48
3
0
306,056
0
W
Danzaburou
10,412
612
54
3
0
264,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role