Player Matchup

Cupid
Cupid
GeminiMinx
Cupid
Level 14
God Stats
8W - 10L
1,499 SR
Queue Stats
11W - 18L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Hudd0
Kukulkan
Level 27
God Stats
3W - 4L
1,708 SR
Queue Stats
42W - 44L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
nighthawk zat
Cthulhu
Level 101
God Stats
1W - 4L
1,378 SR
Queue Stats
94W - 108L
1,471 Elo+
Party 2
Team Averages
Level 47
1,528 SR
1,386 Elo+

VS

Team Averages
Level 44
1,460 SR
1,439 Elo+
Scylla
Scylla
mtbninja
Scylla
Level 10
God Stats
2W - 2L
1,381 SR
Queue Stats
30W - 30L
1,375 Elo+
Party 1
Neith
Neith
neiderortiz12
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
thedrivingking4
Cabrakan
Level 54
God Stats
7W - 0L
1,500 SR
Queue Stats
92W - 81L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 4 / 1
7,949
611
5,272
7,148
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Hudd0
Kukulkan
10
2 / 4 / 2
7,846
604
3,726
6,356
2,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
0 / 4 / 3
7,967
613
6,694
15,010
9,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
mtbninja
Scylla
12
4 / 2 / 5
8,581
660
5,504
5,248
3,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 7
9,047
696
8,972
5,583
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
12
4 / 1 / 8
9,478
729
9,417
11,045
10,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
4
1
0.63
L
Kukulkan
Hudd0
Kukulkan
2
4
2
0.75
W
Scylla
mtbninja
Scylla
4
2
5
3.25
W
4
1
7
7.5
L
Cthulhu
0
4
3
0.38
W
Cabrakan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
23,893
28,514
Taken
21,876
14,358
Mitigated
16,565
5,535
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,272
2,133
1,532
1,565
7,148
2,460
0
4,391
2,757
0
19,402
L
Kukulkan
Hudd0
Kukulkan
3,726
453
0
307
6,356
2,376
28
2,967
3,389
23,597
0
W
Scylla
mtbninja
Scylla
5,504
582
0
0
5,248
3,533
176
3,350
1,898
17,612
0
W
8,972
3,196
760
1,622
5,583
2,323
830
3,779
1,804
0
39,268
L
Cthulhu
6,694
203
502
1,629
15,010
9,522
0
7,639
7,371
27,334
0
W
Cabrakan
9,417
1,360
0
3,599
11,045
10,709
277
3,315
7,730
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
27,106
123
Minions Killed
112
0
Camps Cleared
0
594,582
Distance Traveled
658,694
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,949
611
36
3
0
213,381
0
L
Kukulkan
7,846
604
50
4
0
171,827
0
W
Scylla
8,581
660
26
2
0
228,756
1
W
Neith
9,047
696
57
4
0
196,957
0
L
Cthulhu
7,967
613
37
3
0
209,374
0
W
Cabrakan
9,478
729
29
2
0
232,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role