Player Matchup

Discordia
Discordia
DiamondKW
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,135 Elo+
Solo
Yemoja
Yemoja
Jeykol1207
Yemoja
Level 18
God Stats
1W - 1L
1,523 SR
Queue Stats
89W - 91L
1,393 Elo+
Solo
Thor
Thor
Maddyoda
Thor
Level 11
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 11L
1,324 Elo+
Solo
Sol
Sol
PastyXenomorph
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Hou Yi
Hou Yi
Vrochi
Hou Yi
Level 17
God Stats
1W - 1L
1,578 SR
Queue Stats
6W - 12L
1,305 Elo+
Solo
Team Averages
Level 13
1,478 SR
1,359 Elo+

VS

Team Averages
Level 22
1,511 SR
1,307 Elo+
Chronos
Chronos
AdrianUwU23
Chronos
Level 25
God Stats
0W - 2L
1,341 SR
Queue Stats
11W - 13L
1,417 Elo+
Solo
Sol
Sol
DoctorDitto
Sol
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 39L
1,394 Elo+
Solo
Nemesis
Nemesis
MagicAlonso96
Nemesis
Level 15
God Stats
7W - 3L
1,771 SR
Queue Stats
16W - 17L
1,256 Elo+
Party 1
Ymir
Ymir
ParatiSirfalas
Ymir
Level 21
God Stats
4W - 4L
1,444 SR
Queue Stats
92W - 101L
1,282 Elo+
Party 1
Awilix
Awilix
Robertocne
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiamondKW
Discordia
17
2 / 5 / 11
10,623
506
9,429
7,394
2,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Jeykol1207
Yemoja
15
5 / 6 / 13
11,400
543
10,363
20,155
19,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
20
15 / 2 / 12
13,547
645
16,205
16,162
7,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 6 / 9
9,646
459
8,118
9,431
2,717
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Vrochi
Hou Yi
17
10 / 2 / 10
11,685
556
17,651
14,245
5,735
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdrianUwU23
Chronos
13
4 / 3 / 1
9,286
442
7,278
9,225
3,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 7 / 3
11,298
538
14,669
15,150
5,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
14
2 / 10 / 7
9,938
473
7,793
18,080
7,153
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 6
12,026
573
7,172
18,171
19,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
Robertocne
Awilix
14
4 / 11 / 5
9,553
455
5,711
18,634
7,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
38
Kills
21
21
Deaths
38
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
AdrianUwU23
Chronos
4
3
1
1.5
W
Discordia
DiamondKW
Discordia
2
5
11
1.5
L
8
7
3
1.36
W
Yemoja
Jeykol1207
Yemoja
5
6
13
1.92
W
Thor
15
2
12
10.5
L
Nemesis
2
10
7
0.55
L
3
7
6
0.86
W
6
6
9
1.75
L
Awilix
Robertocne
Awilix
4
11
5
0.59
W
Hou Yi
Vrochi
Hou Yi
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,766
Damage
42,623
67,387
Taken
79,260
38,676
Mitigated
42,334
14,990
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AdrianUwU23
Chronos
7,278
3,318
0
2,594
9,225
3,058
801
3,132
6,093
44,245
0
W
Discordia
DiamondKW
Discordia
9,429
1,022
0
0
7,394
2,438
1,809
4,671
2,625
55,445
0
L
14,669
3,836
0
4,045
15,150
5,079
1,807
7,884
7,266
41,994
0
W
Yemoja
Jeykol1207
Yemoja
10,363
1,973
1,891
1,713
20,155
19,919
881
9,619
10,536
30,478
0
W
Thor
16,205
3,544
1,760
5,063
16,162
7,867
2,133
4,915
11,095
0
86,098
L
Nemesis
7,793
2,408
0
3,028
18,080
7,153
29
2,944
15,136
0
31,792
L
7,172
851
743
1,048
18,171
19,975
1,169
8,112
10,059
53,024
0
W
8,118
4,392
0
1,746
9,431
2,717
4,615
5,147
4,284
26,060
0
L
Awilix
Robertocne
Awilix
5,711
2,809
0
1,541
18,634
7,069
660
5,838
12,796
0
27,927
W
Hou Yi
Vrochi
Hou Yi
17,651
9,992
0
2,817
14,245
5,735
1,406
4,767
9,139
0
52,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
52,101
384
Minions Killed
348
0
Camps Cleared
0
1,752,368
Distance Traveled
1,688,913
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,286
442
80
4
0
252,494
3
W
Discordia
10,623
506
115
5
0
389,010
1
L
Sol
11,298
538
70
3
0
392,082
0
W
Yemoja
11,400
543
30
1
0
352,805
0
W
Thor
13,547
645
134
6
0
411,921
3
L
Nemesis
9,938
473
43
2
0
348,540
0
L
Ymir
12,026
573
109
5
0
322,640
0
W
Sol
9,646
459
37
2
0
219,046
0
L
Awilix
9,553
455
46
2
0
373,157
0
W
Hou Yi
11,685
556
68
3
0
379,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role