Player Matchup

Chaac
Chaac
Dunce174
Chaac
Level 28
God Stats
7W - 1L
1,610 SR
Queue Stats
46W - 34L
1,416 Elo+
Party 1
Arachne
Arachne
Fraginator207
Arachne
Level 104
God Stats
1W - 2L
1,242 SR
Queue Stats
12W - 13L
1,453 Elo+
Party 1
He Bo
He Bo
LoximusPrime
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
Oblivveon
Amaterasu
Level 18
God Stats
13W - 6L
1,617 SR
Queue Stats
21W - 23L
1,318 Elo+
Party 1
Ullr
Ullr
Odrmrr
Ullr
Level 13
God Stats
5W - 5L
1,561 SR
Queue Stats
13W - 15L
1,377 Elo+
Party 1
Team Averages
Level 36
1,506 SR
1,390 Elo+

VS

Team Averages
Level 16
1,490 SR
1,267 Elo+
Olorun
Olorun
Alpha_The_Damned
Olorun
Level 16
God Stats
12W - 30L
1,272 SR
Queue Stats
20W - 44L
1,206 Elo+
Solo
Hercules
Hercules
EmeraldTheGuy
Hercules
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
36W - 22L
1,373 Elo+
Solo
Neith
Neith
HippyHyde
Neith
Level 14
God Stats
0W - 2L
1,390 SR
Queue Stats
4W - 4L
1,296 Elo+
Solo
Athena
Athena
SirMaaam
Athena
Level 23
God Stats
3W - 3L
1,586 SR
Queue Stats
19W - 12L
1,463 Elo+
Solo
Medusa
Medusa
buitre195feliz
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dunce174
Chaac
19
15 / 1 / 14
12,867
585
26,495
18,398
18,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
17
18 / 2 / 14
13,118
596
21,335
19,037
7,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 6 / 12
12,012
546
8,191
10,305
3,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Oblivveon
Amaterasu
14
3 / 4 / 13
9,904
450
12,456
12,465
6,487
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Odrmrr
Ullr
12
2 / 6 / 17
9,293
422
4,445
11,932
4,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 2
9,603
437
7,074
18,770
6,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
EmeraldTheGuy
Hercules
15
4 / 6 / 6
11,160
507
8,885
26,118
19,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
HippyHyde
Neith
14
3 / 13 / 5
9,748
443
5,523
15,535
4,932
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
SirMaaam
Athena
16
5 / 5 / 2
10,770
490
11,666
20,459
17,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 9 / 3
7,406
337
1,170
10,394
5,053
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
45
Kills
16
19
Deaths
46
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
13
2
0.38
W
Chaac
Dunce174
Chaac
15
1
14
22
L
Hercules
EmeraldTheGuy
Hercules
4
6
6
1.17
W
Arachne
18
2
14
12.5
L
Neith
HippyHyde
Neith
3
13
5
0.42
W
7
6
12
2.17
W
Amaterasu
Oblivveon
Amaterasu
3
4
13
2.38
W
Ullr
Odrmrr
Ullr
2
6
17
1.75
L
Athena
SirMaaam
Athena
5
5
2
1.2
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,922
Damage
34,318
72,137
Taken
91,276
40,385
Mitigated
54,093
22,184
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,074
2,663
593
3,549
18,770
6,705
1,528
904
17,641
35,049
0
W
Chaac
Dunce174
Chaac
26,495
5,216
0
8,031
18,398
18,077
1,101
4,258
13,840
0
89,114
L
Hercules
EmeraldTheGuy
Hercules
8,885
2,753
0
8,367
26,118
19,618
1,050
1,890
24,028
0
45,888
W
Arachne
21,335
16,330
0
7,719
19,037
7,873
1,708
3,360
15,577
0
73,666
L
Neith
HippyHyde
Neith
5,523
2,192
151
1,044
15,535
4,932
839
1,219
14,216
0
33,431
W
8,191
943
1,020
1,252
10,305
3,661
1,637
3,091
7,014
60,467
0
W
Amaterasu
Oblivveon
Amaterasu
12,456
7,268
0
3,505
12,465
6,487
1,411
3,894
8,446
224
43,143
W
Ullr
Odrmrr
Ullr
4,445
2,006
0
657
11,932
4,287
2,816
3,574
8,295
0
26,378
L
Athena
SirMaaam
Athena
11,666
2,613
0
4,843
20,459
17,785
214
2,897
17,009
57,093
0
L
1,170
524
0
150
10,394
5,053
217
1,457
8,887
0
7,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,194
Gold Earned
48,687
416
Minions Killed
324
0
Camps Cleared
0
2,063,075
Distance Traveled
1,704,696
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,603
437
65
3
0
305,085
0
W
Chaac
12,867
585
148
7
0
416,459
2
L
Hercules
11,160
507
78
4
0
399,342
6
W
Arachne
13,118
596
71
3
0
448,057
2
L
Neith
9,748
443
58
3
0
314,624
0
W
He Bo
12,012
546
108
5
0
364,390
3
W
Amaterasu
9,904
450
48
2
0
458,670
2
W
Ullr
9,293
422
41
2
0
375,499
0
L
Athena
10,770
490
112
5
0
413,794
5
L
Medusa
7,406
337
11
1
0
271,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role