Player Matchup

Cthulhu
Cthulhu
AGENT_JONES_
Cthulhu
Level 17
God Stats
14W - 10L
1,532 SR
Queue Stats
32W - 32L
1,363 Elo+
Party 1
Skadi
Skadi
Cherubic94
Skadi
Level 17
God Stats
19W - 25L
1,159 SR
Queue Stats
48W - 57L
1,392 Elo+
Solo
Sol
Sol
JuicyBoomer
Sol
Level 16
God Stats
1W - 5L
1,300 SR
Queue Stats
23W - 21L
1,404 Elo+
Party 1
Janus
Janus
Pangeonosis
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,387 Elo+
Solo
Da Ji
Da Ji
kaikaimelé
Da Ji
Level 22
God Stats
15W - 11L
1,676 SR
Queue Stats
21W - 20L
1,432 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,396 Elo+

VS

Team Averages
Level 22
1,496 SR
1,370 Elo+
Heimdallr
Heimdallr
Cikko52
Heimdallr
Level 19
God Stats
132W - 112L
1,316 SR
Queue Stats
159W - 160L
1,264 Elo+
Solo
Fenrir
Fenrir
PumpkinSalem
Fenrir
Level 28
God Stats
25W - 8L
1,675 SR
Queue Stats
62W - 44L
1,508 Elo+
Solo
Izanami
Izanami
Wilchoper
Izanami
Level 29
God Stats
18W - 18L
1,490 SR
Queue Stats
205W - 229L
1,437 Elo+
Solo
Ra
Ra
Xeno00forcexmk
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,182 Elo+
Solo
Ares
Ares
jmod92
Ares
Level 7
God Stats
5W - 3L
1,497 SR
Queue Stats
15W - 16L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGENT_JONES_
Cthulhu
16
0 / 6 / 3
9,821
818
8,799
28,139
32,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
16
1 / 5 / 2
10,240
853
13,531
13,353
5,963
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 2
10,315
860
12,341
19,668
7,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 6 / 3
9,813
818
7,182
17,100
14,419
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 11 / 2
9,992
833
7,685
22,780
10,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cikko52
Heimdallr
18
5 / 1 / 12
11,906
992
18,957
6,481
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
9 / 0 / 11
12,307
1,026
13,562
11,657
6,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Wilchoper
Izanami
18
8 / 0 / 11
11,952
996
18,915
9,148
6,200
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
8 / 0 / 18
13,227
1,102
26,805
9,889
5,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
jmod92
Ares
19
2 / 2 / 23
11,980
998
14,035
17,322
20,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
3
Kills
32
32
Deaths
3
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AGENT_JONES_
Cthulhu
0
6
3
0.25
L
Skadi
1
5
2
0.4
W
Heimdallr
Cikko52
Heimdallr
5
1
12
11
L
1
4
2
0.5
L
0
6
3
0.25
W
Fenrir
9
0
11
14.5
W
Izanami
Wilchoper
Izanami
8
0
11
13.5
W
8
0
18
17
W
Ares
jmod92
Ares
2
2
23
6.75
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
92,274
101,040
Taken
54,497
70,490
Mitigated
41,806
4,815
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AGENT_JONES_
Cthulhu
8,799
413
725
549
28,139
32,151
0
13,234
14,905
29,783
0
L
Skadi
13,531
6,635
0
64
13,353
5,963
0
5,547
7,806
0
33,897
W
Heimdallr
Cikko52
Heimdallr
18,957
12,595
0
1,125
6,481
3,262
0
4,041
2,440
0
45,633
L
12,341
4,010
0
3,307
19,668
7,565
0
10,282
9,386
34,529
0
L
7,182
1,453
0
0
17,100
14,419
0
5,011
12,089
26,284
0
W
Fenrir
13,562
3,139
310
2,850
11,657
6,625
0
5,393
6,264
0
29,135
W
Izanami
Wilchoper
Izanami
18,915
15,751
765
498
9,148
6,200
0
4,365
4,783
0
41,622
W
26,805
2,277
4,185
5,909
9,889
5,223
0
5,530
4,359
51,035
0
W
Ares
jmod92
Ares
14,035
666
0
0
17,322
20,496
0
8,993
8,329
21,520
0
L
7,685
787
0
170
22,780
10,392
0
6,766
16,014
0
12,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
61,372
175
Minions Killed
245
3
Camps Cleared
9
958,209
Distance Traveled
1,142,976
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,821
818
32
3
2
195,424
0
L
Skadi
10,240
853
43
4
0
199,206
0
W
Heimdallr
11,906
992
63
5
3
235,999
0
L
Sol
10,315
860
45
4
1
194,298
1
L
Janus
9,813
818
49
4
0
151,500
0
W
Fenrir
12,307
1,026
32
3
2
272,651
0
W
Izanami
11,952
996
66
6
2
174,263
1
W
Ra
13,227
1,102
64
5
1
229,339
0
W
Ares
11,980
998
20
2
1
230,724
0
L
Da Ji
9,992
833
6
1
0
217,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role