Player Matchup

Sun Wukong
Sun Wukong
Chui187
Sun Wukong
Level 29
God Stats
4W - 7L
1,356 SR
Queue Stats
93W - 97L
1,397 Elo+
Solo
Zeus
Zeus
Inhaleflares
Zeus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,183 Elo+
Party 1
Ra
Ra
Rahalik
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,391 Elo+
Solo
Achilles
Achilles
Sasmodeus
Achilles
Level 27
God Stats
20W - 31L
1,490 SR
Queue Stats
153W - 159L
1,429 Elo+
Solo
Bakasura
Bakasura
setedebere
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 1
Team Averages
Level 19
1,469 SR
1,333 Elo+

VS

Team Averages
Level 27
1,526 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
Deatheo
Kumbhakarna
Level 83
God Stats
7W - 8L
1,352 SR
Queue Stats
15W - 17L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
G2Maggio
Baron Samedi
Level 27
God Stats
1W - 0L
1,712 SR
Queue Stats
8W - 7L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
JimBao7
Sun Wukong
Level 16
God Stats
4W - 4L
1,733 SR
Queue Stats
8W - 8L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
Rawskisa
Heimdallr
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 16L
1,386 Elo+
Solo
Neith
Neith
lorenazb
Neith
Level 4
God Stats
3W - 5L
1,332 SR
Queue Stats
11W - 11L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chui187
Sun Wukong
20
5 / 5 / 19
15,442
1,029
19,577
32,363
35,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
17 / 9 / 10
17,610
1,174
34,321
20,177
10,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 25
15,597
1,040
47,155
19,451
9,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Sasmodeus
Achilles
20
1 / 4 / 23
13,981
932
16,120
28,900
43,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
setedebere
Bakasura
20
5 / 15 / 18
15,064
1,004
15,654
32,507
18,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deatheo
Kumbhakarna
20
4 / 6 / 23
16,239
1,083
20,519
36,097
44,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
G2Maggio
Baron Samedi
20
15 / 5 / 10
17,999
1,200
40,960
27,803
14,954
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
JimBao7
Sun Wukong
20
3 / 4 / 21
14,756
984
16,595
27,373
25,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Rawskisa
Heimdallr
20
9 / 6 / 17
15,680
1,045
32,223
25,954
11,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
lorenazb
Neith
20
6 / 11 / 16
14,813
988
14,528
24,388
10,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
124
32
Kills
37
37
Deaths
32
95
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chui187
Sun Wukong
5
5
19
2.9
W
Kumbhakarna
Deatheo
Kumbhakarna
4
6
23
2.58
W
Baron Samedi
G2Maggio
Baron Samedi
15
5
10
4
L
17
9
10
2.44
W
Sun Wukong
JimBao7
Sun Wukong
3
4
21
3.38
L
4
4
25
4.13
W
Heimdallr
Rawskisa
Heimdallr
9
6
17
2.92
L
Achilles
Sasmodeus
Achilles
1
4
23
3.13
W
Neith
lorenazb
Neith
6
11
16
1.27
L
Bakasura
setedebere
Bakasura
5
15
18
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,827
Damage
124,825
133,398
Taken
141,615
117,178
Mitigated
106,374
10,502
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chui187
Sun Wukong
19,577
5,235
0
307
32,363
35,877
0
11,438
20,600
0
51,324
W
Kumbhakarna
Deatheo
Kumbhakarna
20,519
1,236
189
189
36,097
44,047
0
19,545
15,737
41,028
0
W
Baron Samedi
G2Maggio
Baron Samedi
40,960
4,019
5,872
13,475
27,803
14,954
0
9,462
17,689
100,267
0
L
34,321
6,386
0
0
20,177
10,086
0
13,452
6,648
57,073
0
W
Sun Wukong
JimBao7
Sun Wukong
16,595
2,204
0
1,554
27,373
25,580
0
19,554
7,749
0
27,210
L
47,155
4,954
5,885
1,922
19,451
9,731
0
10,905
8,471
99,248
0
W
Heimdallr
Rawskisa
Heimdallr
32,223
20,883
0
2,338
25,954
11,587
0
15,083
10,661
0
49,666
L
Achilles
Sasmodeus
Achilles
16,120
4,033
0
2,194
28,900
43,484
0
12,573
15,977
0
35,813
W
Neith
lorenazb
Neith
14,528
6,971
0
1,492
24,388
10,206
0
17,832
6,440
0
30,926
L
Bakasura
setedebere
Bakasura
15,654
8,948
0
194
32,507
18,000
0
13,111
19,246
0
25,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,694
Gold Earned
79,487
279
Minions Killed
293
10
Camps Cleared
3
1,556,111
Distance Traveled
1,329,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,442
1,029
33
2
7
416,427
0
W
Kumbhakarna
16,239
1,083
28
2
0
319,063
0
W
Baron Samedi
17,999
1,200
155
10
0
238,741
0
L
Zeus
17,610
1,174
47
3
0
240,087
1
W
Sun Wukong
14,756
984
35
2
2
308,489
0
L
Ra
15,597
1,040
130
9
1
292,831
0
W
Heimdallr
15,680
1,045
45
3
1
269,850
0
L
Achilles
13,981
932
39
3
2
317,145
1
W
Neith
14,813
988
30
2
0
192,860
1
L
Bakasura
15,064
1,004
30
2
0
289,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role