Player Matchup

Zeus
Zeus
AlmightyVro--
Zeus
Level 26
God Stats
49W - 34L
1,516 SR
Queue Stats
68W - 63L
1,380 Elo+
Solo
Ravana
Ravana
Dddewd44446yy
Ravana
Level 6
God Stats
4W - 9L
1,333 SR
Queue Stats
19W - 31L
1,384 Elo+
Solo
Neith
Neith
EvaDaButtercup
Neith
Level 29
God Stats
41W - 40L
1,396 SR
Queue Stats
112W - 117L
1,417 Elo+
Solo
Fenrir
Fenrir
boom_hazard
Fenrir
Level 17
God Stats
30W - 27L
1,462 SR
Queue Stats
286W - 299L
1,439 Elo+
Solo
Jormungandr
Jormungandr
kawanQ98789
Jormungandr
Level 8
God Stats
4W - 8L
1,381 SR
Queue Stats
23W - 24L
1,387 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,401 Elo+

VS

Team Averages
Level 28
1,577 SR
1,509 Elo+
Ymir
Ymir
BigDaddyxXx401
Ymir
Level 24
God Stats
2W - 2L
1,314 SR
Queue Stats
64W - 54L
1,528 Elo+
Party 1
Scylla
Scylla
Bobby H11L
Scylla
Level 65
God Stats
44W - 36L
1,479 SR
Queue Stats
484W - 441L
1,542 Elo+
Party 1
Bastet
Bastet
EntombedArc
Bastet
Level 23
God Stats
20W - 7L
1,842 SR
Queue Stats
55W - 44L
1,506 Elo+
Solo
Nemesis
Nemesis
I JyN I
Nemesis
Level 23
God Stats
22W - 14L
1,524 SR
Queue Stats
25W - 14L
1,511 Elo+
Party 1
Neith
Neith
RiddledPoet28
Neith
Level 4
God Stats
7W - 1L
1,724 SR
Queue Stats
14W - 4L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,668
1,074
23,114
10,113
4,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
7,350
817
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

14
0 / 7 / 3
8,173
908
6,435
15,873
6,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
15
3 / 5 / 2
9,330
1,037
5,870
14,707
8,220
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
kawanQ98789
Jormungandr
15
1 / 7 / 3
9,009
1,001
7,041
14,489
6,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

174

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
9,442
1,049
8,346
14,431
6,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Bobby H11L
Scylla
16
5 / 1 / 10
9,899
1,100
14,786
7,150
2,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
8 / 0 / 7
10,148
1,128
13,968
7,324
2,848
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
I JyN I
Nemesis
15
3 / 1 / 6
9,689
1,077
5,829
9,377
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 2 / 12
9,878
1,098
8,838
8,502
2,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
21
21
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
3
3
12
3
W
Scylla
Bobby H11L
Scylla
5
1
10
10
L
0
0
0
0
W
Bastet
8
0
7
11.5
L
0
7
3
0.21
W
Nemesis
I JyN I
Nemesis
3
1
6
6
W
2
2
12
4
L
Fenrir
3
5
2
0.8
L
Jormungandr
kawanQ98789
Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,460
Damage
51,767
55,182
Taken
46,784
25,257
Mitigated
18,708
2,845
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,114
1,787
0
0
10,113
4,297
0
3,628
6,485
40,277
0
W
8,346
679
0
2,005
14,431
6,993
0
9,757
4,674
16,722
0
W
Scylla
Bobby H11L
Scylla
14,786
898
0
0
7,150
2,426
0
4,346
2,804
25,657
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
13,968
3,459
0
0
7,324
2,848
0
4,325
2,999
0
22,857
L
6,435
2,118
0
790
15,873
6,114
0
6,331
9,542
0
15,292
W
Nemesis
I JyN I
Nemesis
5,829
1,878
1,072
1,880
9,377
3,465
0
5,756
3,621
0
20,806
W
8,838
4,701
0
841
8,502
2,976
0
5,971
2,531
0
34,747
L
Fenrir
5,870
1,587
0
596
14,707
8,220
0
7,495
7,212
0
9,277
L
Jormungandr
kawanQ98789
Jormungandr
7,041
2,558
287
1,172
14,489
6,626
0
5,678
8,811
36,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
49,056
163
Minions Killed
165
4
Camps Cleared
9
601,241
Distance Traveled
917,154
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,668
1,074
48
5
1
168,297
0
W
Ymir
9,442
1,049
21
2
0
151,828
0
W
Scylla
9,899
1,100
21
2
0
193,107
0
L
Ravana
7,350
817
0
0
0
3,251
0
W
Bastet
10,148
1,128
15
2
4
219,803
0
L
Neith
8,173
908
15
2
0
124,222
1
W
Nemesis
9,689
1,077
35
4
4
193,264
0
W
Neith
9,878
1,098
73
8
1
159,152
0
L
Fenrir
9,330
1,037
16
2
3
170,076
0
L
Jormungandr
9,009
1,001
84
9
0
135,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role