Player Matchup

King Arthur
King Arthur
Asherion8
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 115L
1,610 Elo+
Party 2
Da Ji
Da Ji
GoukiKing
Da Ji
Level 12
God Stats
3W - 0L
1,687 SR
Queue Stats
70W - 29L
1,627 Elo+
Party 2
Thanatos
Thanatos
JulexLOL
Thanatos
Level 30
God Stats
33W - 26L
1,586 SR
Queue Stats
148W - 141L
1,528 Elo+
Solo
Kukulkan
Kukulkan
LuloMadute
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Zantorj
Chang'e
Level 13
God Stats
4W - 0L
1,716 SR
Queue Stats
128W - 53L
1,647 Elo+
Party 2
Team Averages
Level 26
1,598 SR
1,582 Elo+

VS

Team Averages
Level 19
1,511 SR
1,477 Elo+
Nu Wa
Nu Wa
Muyaio
Nu Wa
Level 28
God Stats
2W - 1L
1,890 SR
Queue Stats
111W - 66L
1,606 Elo+
Solo
Ah Puch
Ah Puch
ReiBoco
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,530 Elo+
Party 1
Susano
Susano
ravileao
Susano
Level 6
God Stats
0W - 2L
1,570 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Chaac
Chaac
reibrow
Chaac
Level 25
God Stats
1W - 1L
1,323 SR
Queue Stats
7W - 7L
1,432 Elo+
Party 1
Set
Set
trevo-admitido
Set
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 2L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asherion8
King Arthur
20
9 / 7 / 13
14,921
995
26,137
28,743
39,938
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
GoukiKing
Da Ji
18
2 / 7 / 12
12,351
823
7,222
19,056
11,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thanatos
JulexLOL
Thanatos
20
8 / 4 / 8
14,412
961
19,867
21,139
8,286
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
LuloMadute
Kukulkan
20
13 / 1 / 12
16,955
1,130
36,975
11,434
4,084
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Zantorj
Chang'e
20
2 / 3 / 14
13,618
908
10,337
17,397
8,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Muyaio
Nu Wa
20
11 / 4 / 10
17,625
1,175
43,439
24,179
11,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
ReiBoco
Ah Puch
20
8 / 6 / 8
15,737
1,049
21,981
20,109
7,401
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
ravileao
Susano
16
1 / 4 / 1
11,210
747
606
3,664
1,222
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
reibrow
Chaac
20
1 / 3 / 14
13,829
922
13,571
34,065
40,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 17 / 1
11,403
760
4,154
22,797
8,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
34
Kills
21
22
Deaths
34
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asherion8
King Arthur
9
7
13
2.21
W
Da Ji
GoukiKing
Da Ji
2
7
12
1.14
W
Thanatos
JulexLOL
Thanatos
8
4
8
3
W
Kukulkan
LuloMadute
Kukulkan
13
1
12
19
L
Nu Wa
Muyaio
Nu Wa
11
4
10
4
L
Ah Puch
ReiBoco
Ah Puch
8
6
8
2
W
Chang'e
Zantorj
Chang'e
2
3
14
3
L
Susano
ravileao
Susano
1
4
1
0.38
L
Chaac
reibrow
Chaac
1
3
14
2.67
L
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,538
Damage
83,751
97,769
Taken
104,814
71,757
Mitigated
69,546
36,291
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asherion8
King Arthur
26,137
2,761
0
705
28,743
39,938
0
19,661
8,744
0
54,827
W
Da Ji
GoukiKing
Da Ji
7,222
2,223
0
213
19,056
11,149
0
12,455
6,351
0
12,050
W
Thanatos
JulexLOL
Thanatos
19,867
4,605
0
16,504
21,139
8,286
0
11,093
9,796
0
66,518
W
Kukulkan
LuloMadute
Kukulkan
36,975
1,555
757
833
11,434
4,084
0
8,342
3,042
79,718
0
L
Nu Wa
Muyaio
Nu Wa
43,439
11,562
941
2,361
24,179
11,517
0
9,390
14,525
105,090
0
L
Ah Puch
ReiBoco
Ah Puch
21,981
1,664
0
1,344
20,109
7,401
0
10,272
9,787
48,848
0
W
Chang'e
Zantorj
Chang'e
10,337
1,985
9,587
7,692
17,397
8,300
0
13,869
3,503
41,811
0
L
Susano
ravileao
Susano
606
0
0
0
3,664
1,222
0
2,634
982
0
3,262
L
Chaac
reibrow
Chaac
13,571
3,827
0
11,350
34,065
40,776
0
16,793
16,872
0
41,329
L
4,154
2,368
306
205
22,797
8,630
0
8,223
14,374
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,257
Gold Earned
69,804
330
Minions Killed
286
11
Camps Cleared
11
1,352,526
Distance Traveled
1,082,476
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,921
995
45
3
4
278,312
0
W
Da Ji
12,351
823
15
1
0
203,673
0
W
Thanatos
14,412
961
83
6
3
289,939
1
W
Kukulkan
16,955
1,130
114
8
2
315,501
0
L
Nu Wa
17,625
1,175
131
9
6
264,226
3
L
Ah Puch
15,737
1,049
60
4
2
280,457
0
W
Chang'e
13,618
908
73
5
2
265,101
0
L
Susano
11,210
747
6
0
0
56,272
0
L
Chaac
13,829
922
67
4
0
285,397
0
L
Set
11,403
760
22
1
3
196,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role