Player Matchup

King Arthur
King Arthur
DarthRoricV
King Arthur
Level 29
God Stats
2W - 5L
1,294 SR
Queue Stats
47W - 92L
1,179 Elo+
Party 1
Sun Wukong
Sun Wukong
FaSe Dauting
Sun Wukong
Level 80
God Stats
1W - 3L
1,308 SR
Queue Stats
114W - 127L
1,377 Elo+
Solo
Vulcan
Vulcan
LostOneKage
Vulcan
Level 18
God Stats
4W - 12L
1,439 SR
Queue Stats
4W - 15L
1,133 Elo+
Party 1
Team Averages
Level 42
1,347 SR
1,230 Elo+

VS

Team Averages
Level 63
1,391 SR
1,239 Elo+
Susano
Susano
ChRiS PR 238124
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,134 Elo+
Solo
Chaac
Chaac
ElDarthBane
Chaac
Level 95
God Stats
50W - 46L
1,504 SR
Queue Stats
436W - 543L
1,276 Elo+
Solo
Arachne
Arachne
Shnittzhell
Arachne
Level 89
God Stats
5W - 6L
1,169 SR
Queue Stats
95W - 114L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthRoricV
King Arthur
10
0 / 6 / 7
7,743
596
4,787
11,847
12,818
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
FaSe Dauting
Sun Wukong
10
3 / 4 / 4
8,539
657
7,755
10,306
9,693
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
12
5 / 5 / 3
9,201
708
7,911
7,276
2,840
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
6,512
501
987
3,667
1,304
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 2 / 7
10,240
788
12,021
15,490
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Shnittzhell
Arachne
15
7 / 2 / 5
10,037
772
8,607
10,770
3,347
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
14
15
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
King Arthur
DarthRoricV
King Arthur
0
6
7
0.58
W
7
2
7
5.25
L
Sun Wukong
FaSe Dauting
Sun Wukong
3
4
4
1.25
L
Vulcan
5
5
3
1.3
W
Arachne
Shnittzhell
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
21,615
29,429
Taken
29,927
25,351
Mitigated
11,090
4,381
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
987
105
0
295
3,667
1,304
0
788
2,804
0
2,834
L
King Arthur
DarthRoricV
King Arthur
4,787
751
528
1,699
11,847
12,818
0
3
11,844
0
20,992
W
12,021
3,851
648
8,568
15,490
6,439
976
4,469
10,860
0
50,550
L
Sun Wukong
FaSe Dauting
Sun Wukong
7,755
2,029
0
2,154
10,306
9,693
642
119
10,137
0
32,414
L
Vulcan
7,911
2,901
0
0
7,276
2,840
516
4
7,172
29,593
0
W
Arachne
Shnittzhell
Arachne
8,607
5,843
513
5,031
10,770
3,347
574
2,754
7,880
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
26,789
145
Minions Killed
110
0
Camps Cleared
0
554,467
Distance Traveled
525,693
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,512
501
3
0
0
54,635
1
L
King Arthur
7,743
596
25
2
0
196,180
0
W
Chaac
10,240
788
66
5
0
244,458
0
L
Sun Wukong
8,539
657
57
4
0
172,525
0
L
Vulcan
9,201
708
63
5
0
185,762
0
W
Arachne
10,037
772
41
3
0
226,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role